Added Daz's persistent NUI storage
Added Daz's persistent NUI storage. Added instanced player room at the Inn of the Flying Monkey. Added PnP cockatrice & dire weasel. Full compile.
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12
_module/nss/sob_examine004.nss
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12
_module/nss/sob_examine004.nss
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//Gives placeable description when opened
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void main()
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{
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object oSelf=OBJECT_SELF;
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string sDes=GetDescription(oSelf);
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int nDone=GetLocalInt(oSelf,"SPEAKDONE");
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if (nDone==TRUE)
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return;
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SpeakString(sDes);
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}
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