Added Daz's persistent NUI storage

Added Daz's persistent NUI storage.  Added instanced player room at the Inn of the Flying Monkey.  Added PnP cockatrice & dire weasel.  Full compile.
This commit is contained in:
Jaysyn904
2023-02-19 01:10:48 -05:00
parent 5586fbdb40
commit a005da6b51
104 changed files with 19760 additions and 176 deletions

View File

@@ -154,7 +154,7 @@ void main()
{
effect eNatInvis = EffectInvisibility(4);
eNatInvis = SupernaturalEffect(eNatInvis);
eNatInvis = ExtraordinaryEffect(eNatInvis);
//eNatInvis = ExtraordinaryEffect(eNatInvis);
DelayCommand(0.0f, ApplyEffectToObject(DURATION_TYPE_PERMANENT,eNatInvis,OBJECT_SELF));
}