Added Daz's persistent NUI storage

Added Daz's persistent NUI storage.  Added instanced player room at the Inn of the Flying Monkey.  Added PnP cockatrice & dire weasel.  Full compile.
This commit is contained in:
Jaysyn904
2023-02-19 01:10:48 -05:00
parent 5586fbdb40
commit a005da6b51
104 changed files with 19760 additions and 176 deletions

View File

@@ -38,6 +38,11 @@
#include "x2_inc_restsys"
void main()
{
SetEventScript(GetModule(), EVENT_SCRIPT_MODULE_ON_NUI_EVENT, "mod_nui");
SetEventScript(GetModule(), EVENT_SCRIPT_MODULE_ON_PLAYER_TARGET, "mod_target");
SetEventScript(GetModule(), EVENT_SCRIPT_MODULE_ON_PLAYER_GUIEVENT, "mod_gui");
if (GetGameDifficulty() == GAME_DIFFICULTY_CORE_RULES || GetGameDifficulty() == GAME_DIFFICULTY_DIFFICULT)
{
// * Setting the switch below will enable a seperate Use Magic Device Skillcheck for