Added BESIE, MS Moneclature

Added BESIE, Markshire's Nomeclature & started initial setup for commoners in Baleas.
This commit is contained in:
Jaysyn904
2021-09-01 23:42:36 -04:00
parent ca4bfe9834
commit ae152d0814
673 changed files with 363454 additions and 26630 deletions

View File

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//::///////////////////////////////////////////////
//:: Actuvate Item Script
//:: NW_S3_ActItem01
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
This fires the event on the module that allows
for items to have special powers.
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Dec 19, 2001
//:://////////////////////////////////////////////
//:: Modified by The DMFI Team to handle activation of DMFI Wands & Widgets
void main()
{
object oItem = GetSpellCastItem();
object oTarget = GetSpellTargetObject();
location lLocal = GetSpellTargetLocation();
if (GetStringLeft(GetTag(oItem), 5) == "dmfi_" ||
GetStringLeft(GetTag(oItem), 8) == "hlslang_")
{
SetLocalObject(OBJECT_SELF, "dmfi_item", oItem);
SetLocalObject(OBJECT_SELF, "dmfi_target", oTarget);
SetLocalLocation(OBJECT_SELF, "dmfi_location", lLocal);
ExecuteScript("dmfi_activate", OBJECT_SELF);
return;
}
SignalEvent(GetModule(), EventActivateItem(oItem, lLocal, oTarget));
}