Added Dynamic Kobolds

Added Dynamic Kobolds.  Fixed ghoul / wight texture.  Added Jann model. Made PnP Zombie, Ghoul, Ghast, Wight & Mohrg creatures.  Full Compile
This commit is contained in:
Jaysyn904
2022-12-15 23:41:10 -05:00
parent f2671cdf85
commit b511431250
1187 changed files with 763989 additions and 30426 deletions

View File

@@ -1,13 +1,89 @@
{
"__data_type": "UTC ",
"Appearance_Head": {
"type": "byte",
"value": 1
},
"Appearance_Type": {
"type": "word",
"value": 302
"value": 887
},
"ArmorPart_RFoot": {
"type": "byte",
"value": 1
},
"BodyBag": {
"type": "byte",
"value": 0
},
"BodyPart_Belt": {
"type": "byte",
"value": 0
},
"BodyPart_LBicep": {
"type": "byte",
"value": 1
},
"BodyPart_LFArm": {
"type": "byte",
"value": 1
},
"BodyPart_LFoot": {
"type": "byte",
"value": 1
},
"BodyPart_LHand": {
"type": "byte",
"value": 0
},
"BodyPart_LShin": {
"type": "byte",
"value": 1
},
"BodyPart_LShoul": {
"type": "byte",
"value": 0
},
"BodyPart_LThigh": {
"type": "byte",
"value": 1
},
"BodyPart_Neck": {
"type": "byte",
"value": 1
},
"BodyPart_Pelvis": {
"type": "byte",
"value": 1
},
"BodyPart_RBicep": {
"type": "byte",
"value": 1
},
"BodyPart_RFArm": {
"type": "byte",
"value": 1
},
"BodyPart_RHand": {
"type": "byte",
"value": 0
},
"BodyPart_RShin": {
"type": "byte",
"value": 1
},
"BodyPart_RShoul": {
"type": "byte",
"value": 0
},
"BodyPart_RThigh": {
"type": "byte",
"value": 1
},
"BodyPart_Torso": {
"type": "byte",
"value": 1
},
"Cha": {
"type": "byte",
"value": 10
@@ -32,6 +108,22 @@
}
]
},
"Color_Hair": {
"type": "byte",
"value": 1
},
"Color_Skin": {
"type": "byte",
"value": 1
},
"Color_Tattoo1": {
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"Color_Tattoo2": {
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},
"Comment": {
"type": "cexostring",
"value": ""
@@ -604,7 +696,7 @@
},
"WalkRate": {
"type": "int",
"value": 4
"value": 7
},
"willbonus": {
"type": "short",