Remade Dungeon Level One: Central

Remade Dungeon Level One: Central.  Added Didiamus' creature overrides.  Full compile.
This commit is contained in:
Jaysyn904
2023-09-17 23:08:55 -04:00
parent 84d583b489
commit d168e90e83
225 changed files with 189628 additions and 114247 deletions

View File

@@ -13,9 +13,11 @@
void b_FollowMaster(object oMaster);
void main()
{
object oClicker = GetClickingObject();
object oSelf = OBJECT_SELF;
object oDest = GetTransitionTarget(OBJECT_SELF);
object oClicker = GetClickingObject();
object oSelf = OBJECT_SELF;
object oDest = GetTransitionTarget(OBJECT_SELF);
string sResRef = GetResRef(oClicker);
if(oDest == OBJECT_INVALID)
{
@@ -31,6 +33,15 @@ if(GetLocalInt(oClicker,"DoorOnce") == FALSE)
SetLocalInt(oClicker,"DoorOnce",TRUE);
DelayCommand(1.1,DeleteLocalInt(oClicker,"DoorOnce"));
//:: Prevents the Dung Monster from perma-chasing PC's
int nRandom = d4(1);
if (sResRef == "ra_dungmonster" && nRandom > 2)
{
DestroyObject(oClicker);
}
if(GetIsPC(oClicker)==TRUE)
{
SetLocalInt(oClicker,"PC_USED_DOOR",TRUE);