Remade Dungeon Level One: Central

Remade Dungeon Level One: Central.  Added Didiamus' creature overrides.  Full compile.
This commit is contained in:
Jaysyn904
2023-09-17 23:08:55 -04:00
parent 84d583b489
commit d168e90e83
225 changed files with 189628 additions and 114247 deletions

View File

@@ -33,7 +33,7 @@ void main()
effect ePoison = EffectPoison(POISON_LARGE_SCORPION_VENOM);
ePoison = ExtraordinaryEffect(ePoison);
effect eLink1 = EffectLinkEffects(eVis1, eDamage);
effect eLink1 = EffectLinkEffects(eStopped, eVis1);
eLink1 = ExtraordinaryEffect(eLink1);
//Find first target in the size
@@ -44,8 +44,8 @@ void main()
if(!MySavingThrow(SAVING_THROW_REFLEX, oTarget, 20, SAVING_THROW_TYPE_NONE))
{
//:: Apply damage & hold effect
ApplyEffectToObject(DURATION_TYPE_INSTANT, eLink1, oTarget);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eStopped, oTarget, RoundsToSeconds(nDuration));
ApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oTarget);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink1, oTarget, RoundsToSeconds(nDuration));
SendMessageToPC(oTarget, "You've stepped thru a false floor, into a spiked trap.");
if(!MySavingThrow(SAVING_THROW_FORT, oTarget, 18, SAVING_THROW_TYPE_POISON))