Continuing dynamic spawn swapover

Continuing dynamic spawn swapover.  Got city exterior done, started on South Coast Road hostile spawns & dynamic bandits.
This commit is contained in:
Jaysyn904
2021-09-07 22:44:00 -04:00
parent 777566457d
commit d835d01649
40 changed files with 6102 additions and 26570 deletions

View File

@@ -59,7 +59,7 @@
},
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"value": "NPC_PRO_HU_F001"
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@@ -108,7 +108,7 @@
},
"Speaker": {
"type": "cexostring",
"value": "britney"
"value": "NPC_PRO_HU_F001"
},
"Text": {
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@@ -157,7 +157,7 @@
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"type": "cexostring",
"value": "britney"
"value": "NPC_PRO_HU_F001"
},
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@@ -264,7 +264,7 @@
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"value": "NPC_PRO_HU_F001"
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@@ -352,7 +352,7 @@
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"value": "NPC_PRO_HU_F001"
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@@ -440,7 +440,7 @@
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"value": "britney"
"value": "NPC_PRO_HU_F001"
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@@ -489,7 +489,7 @@
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"Speaker": {
"type": "cexostring",
"value": "britney"
"value": "NPC_PRO_HU_F001"
},
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@@ -577,7 +577,7 @@
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"Speaker": {
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"value": "NPC_PRO_HU_F001"
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@@ -665,7 +665,7 @@
},
"Speaker": {
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"value": "britney"
"value": "NPC_PRO_HU_F001"
},
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@@ -714,7 +714,7 @@
},
"Speaker": {
"type": "cexostring",
"value": "britney"
"value": "NPC_PRO_HU_F001"
},
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@@ -783,7 +783,7 @@
},
"Speaker": {
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"value": "NPC_PRO_HU_F001"
},
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@@ -832,7 +832,7 @@
},
"Speaker": {
"type": "cexostring",
"value": "britney"
"value": "NPC_PRO_HU_F001"
},
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@@ -920,7 +920,7 @@
},
"Speaker": {
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"value": "britney"
"value": "NPC_PRO_HU_F001"
},
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@@ -1008,7 +1008,7 @@
},
"Speaker": {
"type": "cexostring",
"value": "britney"
"value": "NPC_PRO_HU_F001"
},
"Text": {
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@@ -1107,7 +1107,7 @@
},
"Script": {
"type": "resref",
"value": ""
"value": "cv_take_1gp"
},
"Sound": {
"type": "resref",
@@ -1115,7 +1115,7 @@
},
"Speaker": {
"type": "cexostring",
"value": "britney"
"value": "NPC_PRO_HU_F001"
},
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@@ -1203,7 +1203,7 @@
},
"Speaker": {
"type": "cexostring",
"value": "britney"
"value": "NPC_PRO_HU_F001"
},
"Text": {
"type": "cexolocstring",
@@ -1244,7 +1244,7 @@
},
"Script": {
"type": "resref",
"value": "at_003"
"value": "cv_take_5gp"
},
"Sound": {
"type": "resref",
@@ -1252,12 +1252,12 @@
},
"Speaker": {
"type": "cexostring",
"value": "britney"
"value": "NPC_PRO_HU_F001"
},
"Text": {
"type": "cexolocstring",
"value": {
"0": "Thanks. Well, the graveyard outside of town looks normal enough- during the day. But night is a different matter. I wouldn't go there at night for all the gold in the kingdom! I was there with a... customer a few nights ago, and he dropped over dead just like that! And then he turned into this horrible THING and chased me! I barely escaped!"
"0": "Thanks. Here's a tip for you. No mateer what anyone tells you, don't go down the well."
}
}
}
@@ -1265,7 +1265,7 @@
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@@ -1456,7 +1456,7 @@
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@@ -1916,7 +1916,7 @@
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"Script": {
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"value": "cv_take_6gp"
},
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@@ -2156,7 +2156,7 @@
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},
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