Continuing dynamic spawn swapover

Continuing dynamic spawn swapover.  Got city exterior done, started on South Coast Road hostile spawns & dynamic bandits.
This commit is contained in:
Jaysyn904
2021-09-07 22:44:00 -04:00
parent 777566457d
commit d835d01649
40 changed files with 6102 additions and 26570 deletions

View File

@@ -17295,11 +17295,11 @@
},
"NAME": {
"type": "cexostring",
"value": "Beggar"
"value": "Beggar: Human Male 01"
},
"RESREF": {
"type": "resref",
"value": "npc_baleas011"
"value": "npc_beg_hu_m001"
}
},
{
@@ -17340,6 +17340,25 @@
"value": "bandit004"
}
},
{
"__struct_id": 0,
"CR": {
"type": "float",
"value": 3.0
},
"FACTION": {
"type": "cexostring",
"value": "bandit1"
},
"NAME": {
"type": "cexostring",
"value": "Brigand: Human Male 01"
},
"RESREF": {
"type": "resref",
"value": "ra_brigand001"
}
},
{
"__struct_id": 0,
"CR": {

View File

@@ -2099,6 +2099,17 @@
"LIST": {
"type": "list",
"value": [
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Beggar's Rags"
},
"RESREF": {
"type": "resref",
"value": "ra_aclgb_beggar"
}
},
{
"__struct_id": 0,
"NAME": {