Continuing dynamic spawn swapover

Continuing dynamic spawn swapover.  Got city exterior done, started on South Coast Road hostile spawns & dynamic bandits.
This commit is contained in:
Jaysyn904
2021-09-07 22:44:00 -04:00
parent 777566457d
commit d835d01649
40 changed files with 6102 additions and 26570 deletions

View File

@@ -36,7 +36,7 @@ void main()
SetLocalInt(OBJECT_SELF, "NAME_TYPE", bNameChance);
int nOneName = GetLocalInt(OBJECT_SELF,"SINGLE_NAME");
if (nOneName != 1)
if (nOneName = 1)
{
SetLocalInt(OBJECT_SELF, "NAME_TYPE", 0);
}