Horsefly Swamp update
Creatures & encounter tables to support Horsefly swamp expansion.
This commit is contained in:
28
_module/nss/desecrating_aura.nss
Normal file
28
_module/nss/desecrating_aura.nss
Normal file
@@ -0,0 +1,28 @@
|
||||
void main()
|
||||
{
|
||||
SetLocalInt(OBJECT_SELF,"DEAura",2);
|
||||
//Set and apply AOE object
|
||||
effect eAOE = EffectAreaOfEffect(AOE_MOB_CIRCGOOD,"desecrating_aur1","desecrating_aur2","desecrating_aur3");
|
||||
eAOE = SupernaturalEffect(eAOE);
|
||||
eAOE = ExtraordinaryEffect(eAOE);
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAOE, OBJECT_SELF, HoursToSeconds(100));
|
||||
|
||||
|
||||
|
||||
|
||||
effect eVis2 = EffectVisualEffect(VFX_IMP_HOLY_AID);
|
||||
effect eVis = EffectVisualEffect(VFX_DUR_PROTECTION_EVIL_MINOR);
|
||||
effect eAttack = EffectAttackIncrease(2);
|
||||
effect eDamage = EffectDamageIncrease(2);
|
||||
effect eSaves1 = EffectSavingThrowIncrease(SAVING_THROW_WILL,2);
|
||||
effect eSaves2 = EffectSavingThrowIncrease(SAVING_THROW_REFLEX,2);
|
||||
effect eHP = EffectAbilityIncrease(ABILITY_CONSTITUTION,4);
|
||||
effect eLink = EffectLinkEffects(eAttack,eDamage);
|
||||
eLink = EffectLinkEffects(eLink,eSaves1);
|
||||
eLink = EffectLinkEffects(eLink,eSaves2);
|
||||
eLink = EffectLinkEffects(eLink,eHP);
|
||||
eLink = EffectLinkEffects(eLink,eVis);
|
||||
|
||||
ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis2,OBJECT_SELF);
|
||||
ApplyEffectToObject(DURATION_TYPE_PERMANENT,eLink,OBJECT_SELF);
|
||||
}
|
Reference in New Issue
Block a user