More quest persistence
More quest persistence & cleanup.
This commit is contained in:
25
_module/nss/qst_scramge_end.nss
Normal file
25
_module/nss/qst_scramge_end.nss
Normal file
@@ -0,0 +1,25 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//::
|
||||
//:: qst_scramge_end.nss
|
||||
//:: Copyright (c) 2022 Project RATDOG
|
||||
//::
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Shifts Scramge into Rakshasa form.
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//::
|
||||
//:: Created By: Jaysyn
|
||||
//:: Created On: 20220620
|
||||
//::
|
||||
//:://////////////////////////////////////////////
|
||||
|
||||
void main()
|
||||
{
|
||||
//:: Declare major variables
|
||||
object oPC = GetPCSpeaker();
|
||||
object oTarget = OBJECT_SELF;
|
||||
|
||||
SetCreatureAppearanceType(oTarget, APPEARANCE_TYPE_RAKSHASA_TIGER_MALE);
|
||||
|
||||
}
|
Reference in New Issue
Block a user