PRC integrations
PRC integrations.
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@@ -228,7 +228,6 @@ void main()
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//Trample
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case 8:
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nDC = 10 + (nHD / 2) + nStrength;
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// if(!MySavingThrow(SAVING_THROW_REFLEX, oTarget, nDC))
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if(ReflexSave(oTarget, nDC, SAVING_THROW_TYPE_ALL, OBJECT_SELF) == 0)
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{
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//Determine creature appearance.
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