Removed JAI
Removed JAI, added CODI AI. Fixed encounters & NPCs in Forest of Hope Central. Fixed Outcast store not opening. Added Druid Grove & associated NPCS.
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108
_module/nss/ra_spbook_zana.nss
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108
_module/nss/ra_spbook_zana.nss
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//::///////////////////////////////////////////////
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//:: Zaraphia's Spellbook
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//:: ra_spbook_zara.nss
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//:: Copyright (c) 2021 Project RATDOG
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//:://////////////////////////////////////////////
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/*
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For Wizards:
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Produces scrolls for he following spells:
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daze, detect magic, flare, ghost sound, light,
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mage hand, prestidigitation, read magic, feather fall,
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identify, mage armor, shield, sleep, alter self,
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invisibility, mirror image, fireball, haste
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burning hands, chill touch, mage armor, summon
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monster I, blindness/deafness, ghoul touch, knock,
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Melf<6C>s acid arrow, dispel magic, slow
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For other Arcane magic users: Grants XP
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For PCs w/ UMD: Grants XP
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 20221202
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//:://////////////////////////////////////////////
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#include "x2_inc_switches"
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#include "prc_class_const"
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void main()
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{
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object oPC;
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object oItem;
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int nEvent =GetUserDefinedItemEventNumber();
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if (nEvent == X2_ITEM_EVENT_ACTIVATE)
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{
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oPC = GetItemActivator();
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oItem = GetItemActivated();
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int nLevel = GetHitDice(oPC);
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int nLearnChance = (18 * GetAbilityModifier(3, oPC));
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int nUmd = GetSkillRank(SKILL_USE_MAGIC_DEVICE,oPC, TRUE);
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int nWiz = GetLevelByClass(CLASS_TYPE_WIZARD, oPC);
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int nArc = GetLevelByClass(CLASS_TYPE_BARD, oPC)
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+GetLevelByClass(CLASS_TYPE_SORCERER, oPC)
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+GetLevelByClass(CLASS_TYPE_BEGUILER, oPC)
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+GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER, oPC)
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+GetLevelByClass(CLASS_TYPE_DUSKBLADE, oPC)
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+GetLevelByClass(CLASS_TYPE_HEXBLADE, oPC)
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+GetLevelByClass(CLASS_TYPE_WARMAGE, oPC)
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+GetLevelByClass(CLASS_TYPE_WARLOCK, oPC)
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+GetLevelByClass(CLASS_TYPE_DRAGONFIRE_ADEPT, oPC)
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+GetLevelByClass(CLASS_TYPE_SHADOWCASTER, oPC);
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if (nWiz >= 1)
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{
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FloatingTextStringOnCreature("You dig through the bandit's spellbook to find some new spells.",oPC);
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//:: Spawn scrolls
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if( d100() < nLearnChance - 5) {CreateItemOnObject("nw_it_sparscr112",oPC);} //:: Burning Hands scroll
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if( d100() < nLearnChance - 5) {CreateItemOnObject("prc_scr_1137",oPC);} //:: Chill Touch scroll
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if( d100() < nLearnChance - 5) {CreateItemOnObject("nw_it_sparscr104",oPC);} //:: Mage Armor scroll
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if( d100() < nLearnChance - 5) {CreateItemOnObject("nw_it_sparscr105",oPC);} //:: Summon Creature I scroll
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if( d100() < nLearnChance - 10) {CreateItemOnObject("nw_it_sparscr211",oPC);} //:: Blindness / Deafness scroll
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if( d100() < nLearnChance - 10) {CreateItemOnObject("nw_it_sparscr209",oPC);} //:: Ghoul Touch scroll
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if( d100() < nLearnChance - 10) {CreateItemOnObject("nw_it_sparscr216",oPC);} //:: Knock scroll
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if( d100() < nLearnChance - 10) {CreateItemOnObject("nw_it_sparscr202",oPC);} //:: Melf's Acid Arrow scroll
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if( d100() < nLearnChance - 15) {CreateItemOnObject("nw_it_sparscr309",oPC);} //:: Fireball scroll
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if( d100() < nLearnChance - 15) {CreateItemOnObject("nw_it_sparscr301",oPC);} //:: Dispel Magic scroll
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if( d100() < nLearnChance - 15) {CreateItemOnObject("nw_it_sparscr313",oPC);} //:: Slow scroll
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if( d100() < nLearnChance - 0) {CreateItemOnObject("nw_it_sparscr003",oPC);} //:: Daze scroll
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if( d100() < nLearnChance - 0) {CreateItemOnObject("x1_it_sparscr001",oPC);} //:: Flare scroll
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if( d100() < nLearnChance - 0) {CreateItemOnObject("nw_it_sparscr004",oPC);} //:: Light scroll
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if( d100() < nLearnChance - 0) {CreateItemOnObject("prc_scr_945",oPC);} //:: Mage Hand scroll
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if( d100() < nLearnChance - 0) {CreateItemOnObject("prc_scr_957",oPC);} //:: Read Magic scroll
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if( d100() < nLearnChance - 5) {CreateItemOnObject("nw_it_sparscr106",oPC);} //:: Identify scroll
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if( d100() < nLearnChance - 5) {CreateItemOnObject("x1_it_sparscr103",oPC);} //:: Shield scroll
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if( d100() < nLearnChance - 5) {CreateItemOnObject("nw_it_sparscr108",oPC);} //:: Sleep scroll
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if( d100() < nLearnChance - 10) {CreateItemOnObject("prc_scr_1431",oPC);} //:: Alter Self scroll
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if( d100() < nLearnChance - 5) {CreateItemOnObject("nw_it_sparscr207",oPC);} //:: Invisibility scroll
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if( d100() < nLearnChance - 10) {CreateItemOnObject("prc_scr_1164",oPC);} //:: Mirror Image scroll
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if( d100() < nLearnChance - 15) {CreateItemOnObject("nw_it_sparscr312",oPC);} //:: Haste scroll
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}
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else if (nArc >= 1)
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{
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GiveXPToCreature(oPC,(2000/nLevel));
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FloatingTextStringOnCreature("You read the book, which provides you valuable arcane knowledge, the equivalent of hard-earned experience.",oPC);
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}
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else if (GetHasSkill(SKILL_USE_MAGIC_DEVICE,oPC))
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{
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GiveXPToCreature(oPC,((300+(nUmd*12))/nLevel));
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FloatingTextStringOnCreature("You read the book, but not being an arcane spellcaster, you find much of it incomprehensible.",oPC);
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}
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else
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{
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FloatingTextStringOnCreature("You can't make heads or tails out of this book.",oPC);
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}
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}
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}
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