Updated Horsefly Swamp
Updated Horsefly Swamp. Added Mirkwood Swamp loadscreens. Added Horsefly Swamp Hovel. Modified torches to provide Weapon & Torch at the cost of one AB.
This commit is contained in:
17
_module/nss/noboat.nss
Normal file
17
_module/nss/noboat.nss
Normal file
@@ -0,0 +1,17 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: FileName noboat
|
||||
//:://////////////////////////////////////////////
|
||||
//:://////////////////////////////////////////////
|
||||
|
||||
#include "nw_i0_tool"
|
||||
|
||||
int StartingConditional()
|
||||
{
|
||||
|
||||
// Make sure the PC speaker doesn't have these items in their inventory
|
||||
if(!HasItem(GetPCSpeaker(), "foldingboat"))
|
||||
return TRUE;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
61
_module/nss/oldhermit_onhb.nss
Normal file
61
_module/nss/oldhermit_onhb.nss
Normal file
@@ -0,0 +1,61 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Name oldhermit_onhb
|
||||
//:: Copyright (c) 2001 Bioware Corp.
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Strange Old Hermit's HB script.
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
|
||||
#include "prc_inc_spells"
|
||||
|
||||
/* // Metamagic flag for Extend Spell
|
||||
const int METAMAGIC_EXTEND = 4; */
|
||||
|
||||
// Check if SPELL_REPEL_VERMIN is active on OBJECT_SELF
|
||||
int IsRepelVerminActive()
|
||||
{
|
||||
|
||||
// Iterate through all active effects on the object
|
||||
effect eCurrent = GetFirstEffect(OBJECT_SELF);
|
||||
while (GetIsEffectValid(eCurrent))
|
||||
{
|
||||
int nSpellId = GetEffectSpellId(eCurrent);
|
||||
if (nSpellId == SPELL_REPEL_VERMIN)
|
||||
{
|
||||
return TRUE; // Found the spell effect
|
||||
}
|
||||
|
||||
eCurrent = GetNextEffect(OBJECT_SELF);
|
||||
}
|
||||
|
||||
return FALSE; // Spell effect not found
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
object oNPC = OBJECT_SELF;
|
||||
|
||||
if (!GetIsAreaInterior())
|
||||
{
|
||||
if (!IsRepelVerminActive())
|
||||
{
|
||||
// Get the NPCs HitDice
|
||||
int nSpellLevel = GetHitDice(OBJECT_SELF);
|
||||
|
||||
// Cast SPELL_REPEL_VERMIN with Extend Spell metamagic
|
||||
ActionSpeakString("Aggh, damn bugs!!", TALKVOLUME_TALK);
|
||||
ActionCastSpellAtObject(SPELL_REPEL_VERMIN, oNPC, METAMAGIC_EXTEND, TRUE, nSpellLevel, FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
if ((!GetIsInCombat(oNPC) && (GetItemInSlot(INVENTORY_SLOT_CHEST) == OBJECT_INVALID)))
|
||||
DelayCommand(0.5f, ActionEquipMostEffectiveArmor());
|
||||
|
||||
//:: Execute the default NPC OnHeartbeat script
|
||||
ExecuteScript("nw_c2_default1", oNPC);
|
||||
|
||||
//:: Execute the PRC NPC OnHeartbeat script
|
||||
ExecuteScript("prc_npc_hb", oNPC);
|
||||
|
||||
}
|
Reference in New Issue
Block a user