AI update.
Minor AI update, Module switch update. Full compile.
This commit is contained in:
		| @@ -50,6 +50,8 @@ void main() | ||||
|     { | ||||
|         SignalEvent(OBJECT_SELF, EventUserDefined(1003)); | ||||
|     } | ||||
| 	 | ||||
| 	ExecuteScript("prc_npc_combat", OBJECT_SELF); | ||||
| } | ||||
|  | ||||
|  | ||||
|   | ||||
| @@ -103,4 +103,6 @@ void main() | ||||
|     { | ||||
|         SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_HEARTBEAT)); | ||||
|     } | ||||
| 	 | ||||
| 	ExecuteScript("prc_npc_hb", OBJECT_SELF); | ||||
| } | ||||
|   | ||||
| @@ -66,4 +66,6 @@ void main() | ||||
|     { | ||||
|         SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_ATTACKED)); | ||||
|     } | ||||
| 	 | ||||
| 	ExecuteScript("prc_npc_physatt", OBJECT_SELF); | ||||
| } | ||||
| @@ -46,4 +46,6 @@ void main() | ||||
|             DoDoorAction(oDoor, DOOR_ACTION_BASH); | ||||
|         } | ||||
|     } | ||||
| 	 | ||||
| 	ExecuteScript("prc_npc_blocked", OBJECT_SELF); | ||||
| } | ||||
| @@ -90,4 +90,6 @@ void main() | ||||
|     { | ||||
|         SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_DIALOGUE)); | ||||
|     } | ||||
| 	 | ||||
| 	ExecuteScript("prc_npc_conv", OBJECT_SELF); | ||||
| } | ||||
| @@ -107,4 +107,6 @@ void main() | ||||
|     { | ||||
|         SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_DAMAGED)); | ||||
|     } | ||||
| 	 | ||||
| 	ExecuteScript("prc_npc_damaged", OBJECT_SELF); | ||||
| } | ||||
| @@ -55,7 +55,7 @@ void main() | ||||
|     craft_drop_items(oKiller); | ||||
|  | ||||
| //:: Execute Default NPC OnDeath script | ||||
|     ExecuteScript("nw_c2_default7", OBJECT_SELF); | ||||
|     ExecuteScript("prc_pwondeath", OBJECT_SELF); | ||||
|  | ||||
| //:: Execute PRC NPC OnDeath script | ||||
|     ExecuteScript("prc_npc_death", OBJECT_SELF); | ||||
|   | ||||
| @@ -28,4 +28,6 @@ void main() | ||||
|     if(GetSpawnInCondition(NW_FLAG_DISTURBED_EVENT)) { | ||||
|         SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_DISTURBED)); | ||||
|     } | ||||
| 	 | ||||
| 	ExecuteScript("prc_npc_disturb", OBJECT_SELF); | ||||
| } | ||||
| @@ -160,6 +160,8 @@ void main() | ||||
|     { | ||||
|         SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_PERCEIVE)); | ||||
|     } | ||||
| 	 | ||||
| 	ExecuteScript("prc_npc_percep", OBJECT_SELF); | ||||
| } | ||||
|  | ||||
|  | ||||
|   | ||||
| @@ -14,6 +14,8 @@ | ||||
| void main() | ||||
| { | ||||
|     // enter desired behaviour here | ||||
| 	 | ||||
| 	ExecuteScript("prc_npc_rested", OBJECT_SELF); | ||||
|  | ||||
|     return; | ||||
|  | ||||
|   | ||||
| @@ -328,4 +328,8 @@ void main() | ||||
|  | ||||
|     //Calls the Markshire Random Name Generator | ||||
|     ms_Nomenclature(OBJECT_SELF); | ||||
| 	 | ||||
| 	ExecuteScript("prc_npc_spawn", OBJECT_SELF); | ||||
| 	 | ||||
| 	ExecuteScript("prc_pwonspawn", OBJECT_SELF); | ||||
| } | ||||
|   | ||||
| @@ -153,5 +153,6 @@ void main() | ||||
|         SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_SPELL_CAST_AT)); | ||||
|     } | ||||
|  | ||||
| 	ExecuteScript("prc_npc_spellat", OBJECT_SELF); | ||||
|  | ||||
| } | ||||
| @@ -17,4 +17,5 @@ void main() | ||||
|  | ||||
|     return; | ||||
|  | ||||
| 	ExecuteScript("prc_npc_userdef", OBJECT_SELF); | ||||
| } | ||||
		Reference in New Issue
	
	Block a user