AI update.
Minor AI update, Module switch update. Full compile.
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@@ -28,4 +28,6 @@ void main()
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if(GetSpawnInCondition(NW_FLAG_DISTURBED_EVENT)) {
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SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_DISTURBED));
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}
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ExecuteScript("prc_npc_disturb", OBJECT_SELF);
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}
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