Jaysyn904
2e30722043
Level One rework
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Revamped Level One: North & Level One: Central to be as close to PnP as possible. Added Level One: Latrene 3 area. Added efreeti appearance from CEP3. Revamped efreeti bottle to be like PnP (no wishes, yet)
2023-09-23 22:02:32 -04:00
Jaysyn904
4f0ad1fcf2
Added Yochol model
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Added Yochol model. Made more respawning placables. Remade the Dung Monster. Updated Level One North.
2023-09-18 23:26:46 -04:00
Jaysyn904
df709d33fc
Horsefly Swamp update
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Creatures & encounter tables to support Horsefly swamp expansion.
2023-08-13 17:21:44 -04:00
Jaysyn904
a005da6b51
Added Daz's persistent NUI storage
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Added Daz's persistent NUI storage. Added instanced player room at the Inn of the Flying Monkey. Added PnP cockatrice & dire weasel. Full compile.
2023-02-19 01:10:48 -05:00
Jaysyn904
f143ccfc24
Removed JAI
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Removed JAI, added CODI AI. Fixed encounters & NPCs in Forest of Hope Central. Fixed Outcast store not opening. Added Druid Grove & associated NPCS.
2022-12-04 01:43:33 -05:00
Jaysyn904
64c913bf07
Area Cleanup. Added CEP3 Skyboxes
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Area Cleanup. Added CEP3 Skyboxes. Beholder AI fix. NPC & Mook pass. Added QN OnHit script. Add XP for Traps system.
2021-12-31 01:45:43 -05:00
Jaysyn904
52d65cb598
Added (2) Castle Interior overrides
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Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
2021-09-06 22:02:47 -04:00
Jaysyn904
4b6d20bbc2
Module update.
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More NPCs & stores spawning instead of placed. Door scripts added. Change all random commoners & nobles over to X2 AI scripts.
2021-09-06 01:12:39 -04:00