Jaysyn904
6153db8683
Quest persistence bugfixing & continuing NESS spawn conversion
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Quest persistence bugfixing & continuing NESS spawn conversion.
Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
2022-06-21 08:56:20 -04:00
Jaysyn904
2105778d4c
Fixed creature hak name, added more quest persistence
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Fixed creature hak name, added more quest persistence.
Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
2022-06-19 23:39:17 -04:00
Jaysyn904
8dbdd0bd23
Spawner switchover.
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Spawner switch over. PnP Umberhulks & Stone Golems. A real search check in Level 10a - Small Cave. Respawning placeables in 10a - Umber Hulk Cave & 10a - Small Cave
2021-09-30 23:55:31 -04:00
Jaysyn904
52d65cb598
Added (2) Castle Interior overrides
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Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
2021-09-06 22:02:47 -04:00
Jaysyn904
4b6d20bbc2
Module update.
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More NPCs & stores spawning instead of placed. Door scripts added. Change all random commoners & nobles over to X2 AI scripts.
2021-09-06 01:12:39 -04:00
Jaysyn904
cdcc1c579c
Fixed corrupted hakfile
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Fixed corrupted hakfile. Added custom PW merchant spawner system.
2021-09-05 18:04:46 -04:00
Jaysyn904
732d63e1f3
Spawner & Overhaul pass.
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Added: Reforged, Undead Redux 2, Goblin, Ogre & Orc override content. Updated appearance & placeables 2DA files to EE. Added NPC spawners for Goldeyes, Paladins, Town Guards. Added functionality to the mob randomizer.
2021-09-04 14:36:27 -04:00
Jaysyn904
ae152d0814
Added BESIE, MS Moneclature
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Added BESIE, Markshire's Nomeclature & started initial setup for commoners in Baleas.
2021-09-01 23:42:36 -04:00
Jaysyn904
0f13e6c538
Initial module commit
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Initial module commit.
2021-08-29 23:34:48 -04:00