9 Commits

Author SHA1 Message Date
Jaysyn904
6153db8683 Quest persistence bugfixing & continuing NESS spawn conversion
Quest persistence bugfixing & continuing NESS spawn conversion.

Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
2022-06-21 08:56:20 -04:00
Jaysyn904
2105778d4c Fixed creature hak name, added more quest persistence
Fixed creature hak name, added more quest persistence.

Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
2022-06-19 23:39:17 -04:00
Jaysyn904
8dbdd0bd23 Spawner switchover.
Spawner switch over.  PnP Umberhulks & Stone Golems.  A real search check in Level 10a - Small Cave.  Respawning placeables in 10a - Umber Hulk Cave & 10a - Small Cave
2021-09-30 23:55:31 -04:00
Jaysyn904
52d65cb598 Added (2) Castle Interior overrides
Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
2021-09-06 22:02:47 -04:00
Jaysyn904
4b6d20bbc2 Module update.
More NPCs & stores spawning instead of placed.  Door scripts added.  Change all random commoners & nobles over to X2 AI scripts.
2021-09-06 01:12:39 -04:00
Jaysyn904
cdcc1c579c Fixed corrupted hakfile
Fixed corrupted hakfile.  Added custom PW merchant spawner system.
2021-09-05 18:04:46 -04:00
Jaysyn904
732d63e1f3 Spawner & Overhaul pass.
Added: Reforged, Undead Redux 2, Goblin, Ogre & Orc override content.  Updated appearance & placeables 2DA files to EE.  Added NPC spawners for Goldeyes, Paladins, Town Guards.  Added functionality to the mob randomizer.
2021-09-04 14:36:27 -04:00
Jaysyn904
ae152d0814 Added BESIE, MS Moneclature
Added BESIE, Markshire's Nomeclature & started initial setup for commoners in Baleas.
2021-09-01 23:42:36 -04:00
Jaysyn904
0f13e6c538 Initial module commit
Initial module commit.
2021-08-29 23:34:48 -04:00