; created with .Set Editor Beta 0.85 ; comment, contacts and bugs reports to Jlenlc@wanadoo.fr [GENERAL] Name=wms01 Type=SET Version=V1.0 Interior=0 HasHeightTransition=1 EnvMap=ttf01__ref01 Transition=3 DisplayName=-1 UnlocalizedName=WoRm_Mirkwood_Swamps Border=Marsh Default=Marsh Floor=Marsh [GRASS] Grass=1 Density=3 Height=1 AmbientRed=0.250 AmbientGreen=0.250 AmbientBlue=0.000 DiffuseRed=0.266 DiffuseGreen=0.266 DiffuseBlue=0.133 [TERRAIN TYPES] Count=5 [TERRAIN0] Name=Marsh UnlocalizedName=Marshlands [TERRAIN1] Name=Water_Bog UnlocalizedName=Bog (Water) [TERRAIN2] Name=DLA_keep UnlocalizedName=Castle Keep (High) [TERRAIN3] Name=DLA_castlewall UnlocalizedName=Castle Wall (low) [TERRAIN4] Name=CODI_House UnlocalizedName=Haunted Houses [CROSSER TYPES] Count=4 [CROSSER0] Name=Trail_Marsh UnlocalizedName=Trail (cobble-Main) [CROSSER1] Name=Cliffside UnlocalizedName=Cliffside (Raise/lower) [CROSSER2] Name=Overgrown_Trail UnlocalizedName=Trail (Overgrown) [CROSSER3] Name=Cobble_Trail UnlocalizedName=Trail (Stone) [PRIMARY RULES] Count=0 [SECONDARY RULES] Count=0 [TILES] Count=199 [TILE0] Model=wms01_A01_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_A01_01 [TILE1] Model=wms01_A01_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_A01_02 [TILE2] Model=wms01_A01_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_A01_03 [TILE3] Model=wms01_A01_04 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_A01_04 [TILE4] Model=wms01_A01_05 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_A01_05 [TILE5] Model=wms01_A01_06 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_A01_06 [TILE6] Model=wms01_A01_07 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_A01_07 [TILE7] Model=wms01_A01_08 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_A01_08 [TILE8] Model=wms01_A01_09 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_A01_09 [TILE9] Model=wms01_Q01_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_Q01_01 [TILE10] Model=wms01_H01_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H01_01 [TILE11] Model=wms01_H01_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H01_02 [TILE12] Model=wms01_H01_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H01_03 [TILE13] Model=wms01_H01_04 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H01_04 [TILE14] Model=wms01_H02_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H02_01 [TILE15] Model=wms01_H02_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H02_02 [TILE16] Model=wms01_H02_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H02_03 [TILE17] Model=wms01_H02_04 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=20971520 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H02_04 [TILE18] Model=wms01_H03_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=1886611780 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H03_01 [TILE19] Model=wms01_H03_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H03_02 [TILE20] Model=wms01_H03_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H03_03 [TILE21] Model=wms01_H04_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H04_01 [TILE22] Model=wms01_H04_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_H04_02 [TILE23] Model=wms01_R01_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Trail_Marsh Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_R01_01 [TILE24] Model=wms01_R02_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Trail_Marsh Right= Bottom=Trail_Marsh Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_R02_01 [TILE25] Model=wms01_R03_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Trail_Marsh Left=Trail_Marsh MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_R03_01 [TILE26] Model=wms01_R02_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Trail_Marsh Right= Bottom=Trail_Marsh Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_R02_02 [TILE27] Model=wms01_R01_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Trail_Marsh Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_R01_02 [TILE28] Model=wms01_R03_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Trail_Marsh Left=Trail_Marsh MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_R03_02 [TILE29] Model=wms01_R04_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right=Trail_Marsh Bottom=Trail_Marsh Left=Trail_Marsh MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_R04_01 [TILE30] Model=wms01_R05_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Trail_Marsh Right=Trail_Marsh Bottom=Trail_Marsh Left=Trail_Marsh MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_R05_01 [TILE31] Model=wms01_R03_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Trail_Marsh Left=Trail_Marsh MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_R03_03 [TILE32] Model=wms01_R02_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Trail_Marsh Right= Bottom=Trail_Marsh Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=-1 PathNode=A Orientation=0 ImageMap2D=mi_wms01_R02_03 [TILE33] Model=wms01_R20_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Trail_Marsh Right= Bottom=Trail_Marsh Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_R20_01 [TILE34] Model=wms01_R22_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Trail_Marsh Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_R22_01 [TILE35] Model=wms01_Q02_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_Q02_01 [TILE36] Model=wms01_E01_01 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E01_01 [TILE37] Model=wms01_E02_01 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Water_Bog BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E02_01 [TILE38] Model=wms01_E03_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E03_01 [TILE39] Model=wms01_E04_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E04_01 [TILE40] Model=wms01_E04_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E04_02 [TILE41] Model=wms01_E03_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E03_02 [TILE42] Model=wms01_E05_01 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E05_01 [TILE43] Model=wms01_E05_02 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E05_02 [TILE44] Model=wms01_E05_03 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E05_03 [TILE45] Model=wms01_E03_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E03_03 [TILE46] Model=wms01_E01_02 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E01_02 [TILE47] Model=wms01_S60_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S60_01 [TILE48] Model=wms01_S62_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top=Cliffside Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S62_01 [TILE49] Model=wms01_S60_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S60_02 [TILE50] Model=wms01_S63_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S63_01 [TILE51] Model=wms01_S66_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Cliffside Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S66_01 [TILE52] Model=wms01_S64_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Cliffside Left=Cliffside MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S64_01 [TILE53] Model=wms01_S65_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S65_01 [TILE54] Model=wms01_S67_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=1 Top= Right= Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S67_01 [TILE55] Model=wms01_S68_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=1 Top= Right= Bottom=Cliffside Left=Cliffside MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S68_01 [TILE56] Model=wms01_S70_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S70_01 [TILE57] Model=wms01_S71_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right=Cliffside Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S71_01 [TILE58] Model=wms01_S72_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right=Cliffside Bottom=Cliffside Left=Cliffside MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S72_01 [TILE59] Model=wms01_S73_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top=Cliffside Right=Cliffside Bottom=Cliffside Left=Cliffside MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S73_01 [TILE60] Model=wms01_S77_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top=Cliffside Right= Bottom=Cliffside Left=Stream_Summer MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S77_01 [TILE61] Model=wms01_S78_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top=Cliffside Right=Stream_Summer Bottom=Cliffside Left=Stream_Summer MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S78_01 [TILE62] Model=wms01_S61_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top=Cliffside Right= Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S61_02 [TILE63] Model=wms01_S61_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top=Cliffside Right= Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S61_03 [TILE64] Model=wms01_S64_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Cliffside Left=Cliffside MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S64_02 [TILE65] Model=wms01_S69_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top=Cliffside Right=Trail_Marsh Bottom=Cliffside Left=Trail_Marsh MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S69_01 [TILE66] Model=wms01_S69_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top=Cliffside Right=Trail_Marsh Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S69_02 [TILE67] Model=wms01_S68_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=1 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=1 Top= Right= Bottom=Cliffside Left=Cliffside MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=1886611780 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S68_02 [TILE68] Model=wms01_S57_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Marsh BottomRightHeight=0 Top=Cliffside Right= Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S57_01 [TILE69] Model=wms01_S51_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Water_Bog BottomRightHeight=0 Top=Cliffside Right= Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S51_01 [TILE70] Model=wms01_S54_01 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom=Cliffside Left=Cliffside MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S54_01 [TILE71] Model=wms01_S56_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Water_Bog BottomRightHeight=0 Top=Cliffside Right= Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S56_01 [TILE72] Model=wms01_S55_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom=Cliffside Left=Cliffside MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S55_01 [TILE73] Model=wms01_S53_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Cliffside Right= Bottom= Left=Cliffside MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S53_01 [TILE74] Model=wms01_S52_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom=Cliffside Left=Cliffside MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=1953261894 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S52_01 [TILE75] Model=wms01_S58_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top=Cliffside Right= Bottom= Left=Cliffside MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S58_01 [TILE76] Model=wms01_l01_28 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_l01_28 [TILE76DOOR0] Type=0 X=-.74 Y=-2.30 Z=-.10 Orientation=0 [TILE77] Model=wms01_L01_24 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_L01_24 [TILE77DOOR0] Type=0 X=-.45 Y=.90 Z=3.20 Orientation=45 [TILE78] Model=wms01_L01_25 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_L01_25 [TILE78DOOR0] Type=0 X=1.01 Y=.23 Z=-.47 Orientation=50 [TILE79] Model=wms01_L01_12 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_L01_12 [TILE79DOOR0] Type=0 X=-1.15 Y=4.0 Z=.33 Orientation=0 [TILE80] Model=wms01_s01_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mi_wms01_s01_01 [TILE81] Model=wms01_s01_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s01_02 [TILE82] Model=wms01_s01_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s01_03 [TILE82DOOR0] Type=0 X=-0.35 Y=0.0 Z=0.0 Orientation=-90.0 [TILE83] Model=wms01_s01_04 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s01_04 [TILE84] Model=wms01_s01_07 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s01_07 [TILE84DOOR0] Type=0 X=0.0 Y=-0.7 Z=6.62 Orientation=-90.0 [TILE85] Model=wms01_s01_08 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s01_08 [TILE85DOOR0] Type=0 X=-3.3 Y=2.4 Z=0.0 Orientation=-90.0 [TILE85DOOR1] Type=0 X=-0.1 Y=-0.739023 Z=6.62 Orientation=-90.0 [TILE86] Model=wms01_s01_09 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s01_09 [TILE87] Model=wms01_s01_10 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s01_10 [TILE87DOOR0] Type=0 X=1.12 Y=-0.2 Z=13.0 Orientation=90.0 [TILE88] Model=wms01_s01_12 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s01_12 [TILE88DOOR0] Type=0 X=-0.2 Y=-1.65 Z=3.0 Orientation=-90.0 [TILE89] Model=wms01_s01_13 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s01_13 [TILE89DOOR0] Type=0 X=2.85 Y=0.05 Z=6.21 Orientation=-90.0 [TILE90] Model=wms01_s01_14 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s01_14 [TILE90DOOR0] Type=0 X=1.12 Y=-0.7 Z=13.0 Orientation=90.0 [TILE91] Model=wms01_s02_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s02_01 [TILE92] Model=wms01_s02_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s02_02 [TILE93] Model=wms01_s02_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s02_03 [TILE94] Model=wms01_s02_04 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s02_04 [TILE94DOOR0] Type=0 X=2.9 Y=1.6 Z=13.0 Orientation=90.0 [TILE95] Model=wms01_s02_05 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s02_05 [TILE96] Model=wms01_s02_06 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s02_06 [TILE96DOOR0] Type=0 X=2.9 Y=1.6 Z=13.0 Orientation=90.0 [TILE97] Model=wms01_s02_07 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s02_07 [TILE98] Model=wms01_s02_08 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s02_08 [TILE98DOOR0] Type=0 X=0.15 Y=0.23 Z=0.25 Orientation=-45.0 [TILE99] Model=wms01_s03_01 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_wms01_s03_01 [TILE100] Model=wms01_s03_01 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_wms01_s03_01 [TILE101] Model=wms01_s03_02 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s03_02 [TILE102] Model=wms01_s04_01 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=O Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s04_01 [TILE103] Model=wms01_s09_01 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_keep BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s09_01 [TILE104] Model=wms01_s09_03 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_keep BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s09_03 [TILE105] Model=wms01_s09_04 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_keep BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s09_04 [TILE106] Model=wms01_s09_05 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_keep BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s09_05 [TILE107] Model=wms01_s09_07 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_keep BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s09_07 [TILE108] Model=wms01_s09_08 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_keep BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s09_08 [TILE108DOOR0] Type=0 X=0.04 Y=2.73 Z=9.4 Orientation=0.0 [TILE109] Model=wms01_s09_09 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_keep BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s09_09 [TILE110] Model=wms01_n01_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_castlewall TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_n01_01 [TILE111] Model=wms01_n01_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_castlewall TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_n01_02 [TILE112] Model=wms01_n01_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_castlewall TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_n01_03 [TILE113] Model=wms01_n01_04 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_castlewall TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_n01_04 [TILE114] Model=wms01_n02_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_castlewall TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_n02_01 [TILE115] Model=wms01_n05_01 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=DLA_castlewall TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_n05_01 [TILE116] Model=wms01_n06_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_n06_01 [TILE117] Model=wms01_n09_01 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=O Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_n09_01 [TILE118] Model=wms01_n10_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_castlewall TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_n10_01 [TILE119] Model=wms01_n11_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_n11_01 [TILE120] Model=wms01_s10_01 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=DLA_castlewall TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s10_01 [TILE121] Model=wms01_s10_02 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=DLA_castlewall TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s10_02 [TILE122] Model=wms01_s11_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s11_01 [TILE123] Model=wms01_s12_01 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=DLA_keep BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s12_01 [TILE124] Model=wms01_s15_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s15_01 [TILE125] Model=wms01_s16_01 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s16_01 [TILE126] Model=wms01_s17_01 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s17_01 [TILE127] Model=wms01_s18_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=-90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s18_01 [TILE128] Model=wms01_s19_01 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=-90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s19_01 [TILE129] Model=wms01_s25_01 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s25_01 [TILE130] Model=wms01_s25_02 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s25_02 [TILE131] Model=wms01_s25_03 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s25_03 [TILE131DOOR0] Type=0 X=-0.05 Y=-0.6 Z=9.0 Orientation=-90.0 [TILE132] Model=wms01_s25_04 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s25_04 [TILE132DOOR0] Type=0 X=-0.5 Y=0.0 Z=9.0 Orientation=-90.0 [TILE133] Model=wms01_s26_01 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_wms01_s26_01 [TILE134] Model=wms01_s26_02 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s26_02 [TILE135] Model=wms01_s26_03 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s26_03 [TILE136] Model=wms01_s26_04 WalkMesh=msb01 TopLeft=DLA_castlewall TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_castlewall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s26_04 [TILE136DOOR0] Type=0 X=-2.0 Y=0.6 Z=9.0 Orientation=-90.0 [TILE136DOOR1] Type=0 X=3.0 Y=1.6 Z=18.0 Orientation=90.0 [TILE137] Model=wms01_s27_01 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s27_01 [TILE138] Model=wms01_s27_02 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s27_02 [TILE139] Model=wms01_s27_03 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_keep TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s27_03 [TILE139DOOR0] Type=0 X=-2.15 Y=-2.14 Z=3.86 Orientation=-45.0 [TILE140] Model=wms01_s28_01 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=DLA_castlewall TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=O Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s28_01 [TILE141] Model=wms01_s29_01 WalkMesh=msb01 TopLeft=DLA_keep TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=DLA_castlewall BottomLeftHeight=0 BottomRight=DLA_keep BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=O Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_wms01_s29_01 [TILE142] Model=wms01_E02_02 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Water_Bog BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E02_02 [TILE143] Model=wms01_S56_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=1 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=1 BottomRight=Water_Bog BottomRightHeight=0 Top=Cliffside Right= Bottom=Cliffside Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=6291456 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_wsf10_S56_02 [TILE144] Model=wms01_T01_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Cobble_Trail Right= Bottom=Cobble_Trail Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=-1 PathNode=A Orientation=0 ImageMap2D=mi_wms01_T01_01 [TILE145] Model=wms01_T02_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Cobble_Trail Left=Cobble_Trail MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_T02_01 [TILE146] Model=wms01_T03_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Cobble_Trail Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_T03_01 [TILE147] Model=wms01_T04_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right=Cobble_Trail Bottom=Cobble_Trail Left=Cobble_Trail MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_T04_01 [TILE148] Model=wms01_T05_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Cobble_Trail Right=Cobble_Trail Bottom=Cobble_Trail Left=Cobble_Trail MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_T05_01 [TILE149] Model=wms01_U02_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Overgrown_Trail Right= Bottom=Overgrown_Trail Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_U02_01 [TILE150] Model=wms01_U03_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Overgrown_Trail Left=Overgrown_Trail MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_U03_01 [TILE151] Model=wms01_U01_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Overgrown_Trail Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=1050220167 PathNode=A Orientation=0 ImageMap2D=mi_wms01_U01_01 [TILE152] Model=wms01_U04_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right=Overgrown_Trail Bottom=Overgrown_Trail Left=Overgrown_Trail MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_U04_01 [TILE153] Model=wms01_U05_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Overgrown_Trail Right=Overgrown_Trail Bottom=Overgrown_Trail Left=Overgrown_Trail MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_U05_01 [TILE154] Model=wms01_Q02_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_Q02_02 [TILE155] Model=wms01_Q02_04 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=20457056 PathNode=A Orientation=0 ImageMap2D=mi_wms01_Q02_04 [TILE156] Model=wms01_T02_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom=Cobble_Trail Left=Cobble_Trail MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_T02_02 [TILE157] Model=wms01_T01_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Cobble_Trail Right= Bottom=Cobble_Trail Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_T01_02 [TILE158] Model=wms01_M01_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Cobble_Trail Right= Bottom=Trail_Marsh Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_M01_01 [TILE159] Model=wms01_M02_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Overgrown_Trail Right= Bottom=Trail_Marsh Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=6291456 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_wms01_M02_01 [TILE160] Model=wms01_M03_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top=Cobble_Trail Right= Bottom=Overgrown_Trail Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_M03_01 [TILE161] Model=wms01_E05_04 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E05_04 [TILE162] Model=wms01_E06_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right= Bottom= Left=Trail_Marsh MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E06_01 [TILE163] Model=wms01_E07_01 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Water_Bog BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right=Trail_Marsh Bottom= Left=Trail_Marsh MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E07_01 [TILE164] Model=wms01_E06_06 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right=Trail_Marsh Bottom= Left=Trail_Marsh MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E06_06 [TILE165] Model=wms01_E08_01 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Water_Bog BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right=Trail_Marsh Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=6291456 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E08_01 [TILE166] Model=wms01_E09_01 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Water_Bog BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right=Trail_Marsh Bottom=Trail_Marsh Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E09_01 [TILE167] Model=wms01_E09_02 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Water_Bog BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right=Trail_Marsh Bottom=Trail_Marsh Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E09_02 [TILE168] Model=wms01_E10_01 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Water_Bog BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top=Trail_Marsh Right=Trail_Marsh Bottom= Left=Trail_Marsh MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E10_01 [TILE169] Model=wms01_E11_01 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Water_Bog BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top=Trail_Marsh Right=Trail_Marsh Bottom=Trail_Marsh Left=Trail_Marsh MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E11_01 [TILE170] Model=wms01_E09_03 WalkMesh=msb01 TopLeft=Water_Bog TopLeftHeight=0 TopRight=Water_Bog TopRightHeight=0 BottomLeft=Water_Bog BottomLeftHeight=0 BottomRight=Water_Bog BottomRightHeight=0 Top= Right=Trail_Marsh Bottom=Trail_Marsh Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_E09_03 [TILE171] Model=wms01_B01_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_B01_01 [TILE172] Model=wms01_c04_03 WalkMesh=msb01 TopLeft=CODI_House TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_c04_03 [TILE172DOOR0] Type=0 X=.10 Y=-1.03 Z=.55 Orientation=30.0 [TILE173] Model=wms01_c04_01 WalkMesh=msb01 TopLeft=CODI_House TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_c04_01 [TILE173DOOR0] Type=0 X=-1.43 Y=0.77 Z=1.05 Orientation=-18.8 [TILE174] Model=wms01_c04_05 WalkMesh=msb01 TopLeft=CODI_House TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_wms01_c04_05 [TILE174DOOR0] Type=0 X=-.28 Y=-98 Z=3.46 Orientation=45.5 [TILE175] Model=wms01_c02_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=CODI_House TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=CODI_House BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MI_wms01_c02_03 [TILE175DOOR0] Type=0 X=4.69 Y=2.33 Z=-1.52 Orientation=90.0 [TILE176] Model=wms01_c02_06 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=CODI_House TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=CODI_House BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MI_wms01_c02_06 [TILE177] Model=wms01_c02_04 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=CODI_House TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=CODI_House BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MI_wms01_c02_04 [TILE178] Model=wms01_c02_10 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=CODI_House TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=CODI_House BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MI_wms01_c02_10 [TILE178DOOR0] Type=0 X=1.26 Y=-3.00 Z=.30 Orientation=-90.0 [TILE179] Model=wms01_c02_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=CODI_House TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=CODI_House BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MI_wms01_c02_02 [TILE179DOOR0] Type=0 X=0.55 Y=-.31 Z=.77 Orientation=225.0 [TILE180] Model=wms01_c02_09 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=CODI_House TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=CODI_House BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MI_wms01_c02_09 [TILE181] Model=wms01_c02_11 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=CODI_House TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=CODI_House BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MI_wms01_c02_11 [TILE181DOOR0] Type=0 X=0.18 Y=-3.41 Z=.30 Orientation=270.0 [TILE182] Model=wms01_c01_02 WalkMesh=msb01 TopLeft=CODI_House TopLeftHeight=0 TopRight=CODI_House TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=CODI_House BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MI_wms01_c01_02 [TILE183] Model=wms01_c01_03 WalkMesh=msb01 TopLeft=CODI_House TopLeftHeight=0 TopRight=CODI_House TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=CODI_House BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MI_wms01_c01_03 [TILE184] Model=wms01_c01_01 WalkMesh=msb01 TopLeft=CODI_House TopLeftHeight=0 TopRight=CODI_House TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=CODI_House BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MI_wms01_c01_01 [TILE185] Model=wms01_c05_01 WalkMesh=msb01 TopLeft=CODI_House TopLeftHeight=0 TopRight=CODI_House TopRightHeight=0 BottomLeft=CODI_House BottomLeftHeight=0 BottomRight=CODI_House BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_wms01_c05_01 [TILE186] Model=wms01_c03_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=CODI_House TopRightHeight=0 BottomLeft=CODI_House BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=J Orientation=90 ImageMap2D=MI_wms01_c03_01 [TILE187] Model=wms01_B01_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_B01_02 [TILE188] Model=wms01_B01_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_B01_03 [TILE189] Model=wms01_B01_04 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_B01_04 [TILE190] Model=wms01_B01_05 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_B01_05 [TILE191] Model=wms01_F02_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_F02_01 [TILE192] Model=wms01_F02_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_F02_02 [TILE193] Model=wms01_F02_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_F02_03 [TILE194] Model=wms01_F02_04 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_F02_04 [TILE195] Model=wms01_F01_01 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_F01_01 [TILE196] Model=wms01_F01_02 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_F01_02 [TILE197] Model=wms01_F01_03 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_F01_03 [TILE198] Model=wms01_F01_04 WalkMesh=msb01 TopLeft=Marsh TopLeftHeight=0 TopRight=Marsh TopRightHeight=0 BottomLeft=Marsh BottomLeftHeight=0 BottomRight=Marsh BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_wms01_F01_04 [GROUPS] Count=15 [GROUP0] Name=Bog_1x1 Rows=1 Columns=1 Tile0=9 [GROUP1] Name=Portal_Tree_1x1 Rows=1 Columns=1 Tile0=35 [GROUP2] Name=Swamp_Tower 1x1 Rows=1 Columns=1 Tile0=76 [GROUP3] Name=Hermit House A_ 1x1 Rows=1 Columns=1 Tile0=77 [GROUP4] Name=Hermit House B_ 1x1 Rows=1 Columns=1 Tile0=78 [GROUP5] Name=Cottage A_1x1 Rows=1 Columns=1 Tile0=79 [GROUP6] Name=Dead_Tree 1x1 Rows=1 Columns=1 Tile0=154 [GROUP7] Name=Hollow Stump_1x1 Rows=1 Columns=1 Tile0=155 [GROUP8] Name=Scarecrow 1x1 Rows=1 Columns=1 Tile0=171 [GROUP9] Name=Cornstalks 1x1 Rows=1 Columns=1 Tile0=187 [GROUP10] Name=PumpkinPatch 1x1 Rows=1 Columns=1 Tile0=188 [GROUP11] Name=ScarecrowPatch 1x1 Rows=1 Columns=1 Tile0=189 [GROUP12] Name=Fairy Ring 1x1 Rows=1 Columns=1 Tile0=190 [GROUP13] Name=Wizard _Tower 2x2 Rows=2 Columns=2 Tile0=191 Tile1=192 Tile2=193 Tile3=194 [GROUP14] Name=Rock_Mound 2x2 Rows=2 Columns=2 Tile0=195 Tile1=196 Tile2=197 Tile3=198