; created with .Set Editor Beta 0.85 ; comment, contacts and bugs reports to Jlenlc@wanadoo.fr [GENERAL] Name=TMS01 Type=SET Version=V1.0 Interior=0 HasHeightTransition=0 EnvMap=ttr01__ref01 Transition=5 DisplayName=2325 Border=Grass Default=Grass Floor=Grass [GRASS] Grass=1 Density=5.000 Height=1.000 AmbientRed=0.800 AmbientGreen=0.600 AmbientBlue=0.300 DiffuseRed=0.800 DiffuseGreen=0.600 DiffuseBlue=0.300 [TERRAIN TYPES] Count=1 [TERRAIN0] Name=Grass StrRef=63635 [CROSSER TYPES] Count=1 [CROSSER0] Name=Wall StrRef=63301 [PRIMARY RULES] Count=0 [SECONDARY RULES] Count=0 [TILES] Count=21 [TILE0] Model=tms01_a01_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=1 TopRight=Grass TopRightHeight=1 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=MI_temp01 [TILE1] Model=tms01_a02_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=1 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MI_temp01 [TILE2] Model=tms01_a03_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=1 BottomLeft=Grass BottomLeftHeight=1 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=O Orientation=0 ImageMap2D=MI_temp01 [TILE3] Model=tms01_a04_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=1 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=270 ImageMap2D=MI_temp01 [TILE4] Model=tms01_b02_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top=Wall Right= Bottom=Wall Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MI_temp01 [TILE5] Model=tms01_b01_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom=Wall Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=MI_temp01 [TILE6] Model=tms01_b03_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top=Wall Right= Bottom=Wall Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=MI_temp01 [TILE7] Model=tms01_b04_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top=Wall Right=Wall Bottom=Wall Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=MI_temp01 [TILE8] Model=tms01_b05_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top=Wall Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=0 ImageMap2D=MI_temp01 [TILE9] Model=tms01_b07_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=1 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=1 Top= Right=Wall Bottom= Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=MI_temp01 [TILE10] Model=tms01_b08_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=1 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=1 Top= Right= Bottom= Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=MI_temp01 [TILE11] Model=tms01_b09_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=1 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=1 Top= Right=Wall Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=180 ImageMap2D=MI_temp01 [TILE12] Model=tms01_c01_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_temp01 [TILE13] Model=tms01_c03_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_temp01 [TILE14] Model=tms01_c05_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_temp01 [TILE15] Model=tms01_c06_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_temp01 [TILE16] Model=TMS01_S01_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_TMS01_S01_01 [TILE17] Model=TMS01_S01_02 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=3 PathNode=B Orientation=0 ImageMap2D=mi_TMS01_S01_02 [TILE18] Model=TMS01_S01_03 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_TMS01_S01_03 [TILE19] Model=TMS01_S01_04 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_TMS01_S01_04 [TILE20] Model=TMS01_S01_XX WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_TMS01_S01_XX [GROUPS] Count=4 [GROUP0] Name=AntHill StrRef=63636 Rows=1 Columns=1 Tile0=13 [GROUP1] Name=DragonSkeleton_2x1 StrRef=63637 Rows=2 Columns=1 Tile0=15 Tile1=14 [GROUP2] Name=Stomach_2x2 Rows=2 Columns=2 Tile0=16 Tile1=17 Tile2=18 Tile3=19 [GROUP3] Name=BlackTile_1x1 Rows=1 Columns=1 Tile0=20