//:://///////////////////////////////////////////// //:: Associate: End of Combat End //:: 69_HEN_COMBAT //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Calls the end of combat script every round */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Oct 16, 2001 //:: Modified: 69MEH69 //::////////////////////////////////////////////// #include "69_inc_henai" void main() { object oPC = GetMaster(); if(!GetSpawnInCondition(NW_FLAG_SET_WARNINGS)) { HenchmenCombatRound(OBJECT_INVALID); } if(GetIsDead(oPC)) { HenchRessurect69(oPC); } if(GetSpawnInCondition(NW_FLAG_END_COMBAT_ROUND_EVENT)) { SignalEvent(OBJECT_SELF, EventUserDefined(1003)); } }