//69_hench_eqrange // Henchman equips melee weapon // Created by: 69MEH69 Sep2004 #include "69_INC_HENAI" void main() { object oPC = GetPCSpeaker(); if(HasRangedWeapon69(OBJECT_SELF)) { SetAssociateState(NW_ASC_USE_RANGED_WEAPON, TRUE); ActionSpeakString("Very well."); bkEquipRanged(oPC); } else ActionSpeakString("I do not have a ranged weapon to equip."); }