//69_hench_gorange
// Henchman equips ranged weapon and
//  will engage enemies in ranged combat
// Created by: 69MEH69  Oct2004

#include "69_INC_HENAI"

void main()
{
  object oPC = GetPCSpeaker();
  if(HasRangedWeapon69(OBJECT_SELF))
  {
   SetAssociateState(NW_ASC_USE_RANGED_WEAPON, TRUE);
   SetCombatCondition(X0_COMBAT_FLAG_RANGED, TRUE);
   SetLocalInt(OBJECT_SELF, "COMBAT_FLAG_SWITCH", FALSE);
   ActionSpeakString("Very well.");
   bkEquipRanged(oPC);
  }
  else
    ActionSpeakString("I do not have a ranged weapon to equip.");
}