//69_hench_gorange // Henchman equips ranged weapon and // will engage enemies in ranged combat // Created by: 69MEH69 Oct2004 #include "69_INC_HENAI" void main() { object oPC = GetPCSpeaker(); if(HasRangedWeapon69(OBJECT_SELF)) { SetAssociateState(NW_ASC_USE_RANGED_WEAPON, TRUE); SetCombatCondition(X0_COMBAT_FLAG_RANGED, TRUE); SetLocalInt(OBJECT_SELF, "COMBAT_FLAG_SWITCH", FALSE); ActionSpeakString("Very well."); bkEquipRanged(oPC); } else ActionSpeakString("I do not have a ranged weapon to equip."); }