//::////////////////////////////////////////////////// //:: 69_hench_hire //:: Copyright (c) 2002 Floodgate Entertainment //::////////////////////////////////////////////////// /* Actions taken when a henchman rejoins his/her current master. */ //::////////////////////////////////////////////////// //:: Created By: 69MEH69 //:: Created On: Sep2004 //::////////////////////////////////////////////////// #include "69_hench_lib" void main() { object oPC = GetPCSpeaker(); int nAutoLevelup = GetLocalInt(GetModule(), "nAutoLevelup"); HireHenchman69(oPC); if(nAutoLevelup == 1 && GetCanLevelUp69(oPC, OBJECT_SELF)) { DelayCommand(1.0, LevelUpHenchman69(OBJECT_SELF, oPC, 1)); } }