/*69_henchrt_enter OnEnter Event for initial area or trigger that player enters module. Retrieves henchmen from database for module to module transfer Created by: 69MEH69 Created on: Feb2005 */ #include "69_hench_lib" void main() { object oPC = GetEnteringObject(); if(GetLocalInt(oPC, "Enter_Module") == 0) { SetLocalInt(oPC, "Enter_Module", 1); RetrieveCampaignHenchman69(oPC); } }