/* Script generated by Lilac Soul's NWN Script Generator, v. 2.1 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ //Can go OnDamaged, OnDisturbed, OnSpellCastAt, creature heartbeats, etc. void main() { object oPC = GetLastHostileActor(); if (!GetIsPC(oPC)) return; object oCaster; oCaster = OBJECT_SELF; object oTarget; oTarget = oPC; AssignCommand(oCaster, ActionCastSpellAtObject(SPELL_FIREBALL, oTarget, METAMAGIC_ANY, TRUE, 6, PROJECTILE_PATH_TYPE_DEFAULT, TRUE)); }