void main() { //Set and apply AOE object effect eAOE = EffectDamageShield(0,DAMAGE_BONUS_1d6,DAMAGE_TYPE_COLD); eAOE = SupernaturalEffect(eAOE); eAOE = ExtraordinaryEffect(eAOE); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eAOE, OBJECT_SELF); }