/* Various NUI Helpers Created By: Daz */ #include "nw_inc_nui" const string NUI_WINDOW_ROOT_GROUP = "_window_"; const string NUI_WINDOW_TITLE_BIND = "wd_title"; const string NUI_WINDOW_GEOMETRY_BIND = "wd_geometry"; const string NUI_EVENT_OPEN = "open"; const string NUI_EVENT_CLOSE = "close"; const string NUI_EVENT_CLICK = "click"; const string NUI_EVENT_WATCH = "watch"; const string NUI_EVENT_MOUSEDOWN = "mousedown"; const string NUI_EVENT_MOUSEUP = "mouseup"; const string NUI_EVENT_MOUSESCROLL = "mousescroll"; json NuiGetCenteredGeometryRect(object oPlayer, float fWindowWidth, float fWindowHeight); json NuiSetRectWidth(json jRect, float fWidth); json NuiSetRectHeight(json jRect, float fHeight); json NuiInsertRow(json jCol, json jRow); json NuiHeader(json jHeader, float fHeight = 24.0f, float fWidth = 0.0f); float NuiGetMouseScrollDelta(json jPayload); json NuiGetCenteredGeometryRect(object oPlayer, float fWindowWidth, float fWindowHeight) { float fGuiScale = IntToFloat(GetPlayerDeviceProperty(oPlayer, PLAYER_DEVICE_PROPERTY_GUI_SCALE)) / 100.0f; float fX = IntToFloat(GetPlayerDeviceProperty(oPlayer, PLAYER_DEVICE_PROPERTY_GUI_WIDTH) / 2) - ((fWindowWidth * 0.5f) * fGuiScale); float fY = IntToFloat(GetPlayerDeviceProperty(oPlayer, PLAYER_DEVICE_PROPERTY_GUI_HEIGHT) / 2) - ((fWindowHeight * 0.5f) * fGuiScale); return NuiRect(fX, fY, fWindowWidth, fWindowHeight); } json NuiSetRectWidth(json jRect, float fWidth) { return JsonObjectSet(jRect, "w", JsonFloat(fWidth)); } json NuiSetRectHeight(json jRect, float fHeight) { return JsonObjectSet(jRect, "h", JsonFloat(fHeight)); } json NuiInsertRow(json jCol, json jRow) { return JsonArrayInsert(jCol, NuiRow(jRow)); } json NuiHeader(json jHeader, float fHeight = 24.0f, float fWidth = 0.0f) { json jLabel = NuiLabel(jHeader, JsonInt(NUI_HALIGN_CENTER), JsonInt(NUI_VALIGN_MIDDLE)); jLabel = NuiGroup(jLabel, TRUE, NUI_SCROLLBARS_NONE); jLabel = NuiHeight(jLabel, fHeight); if (fWidth > 0.0f) jLabel = NuiWidth(jLabel, fWidth); return jLabel; } float NuiGetMouseScrollDelta(json jPayload) { return JsonGetFloat(JsonObjectGet(JsonObjectGet(jPayload, "mouse_scroll"), "y")); }