void main() { object oL = GetItemInSlot( INVENTORY_SLOT_LEFTHAND ); object oR = GetItemInSlot( INVENTORY_SLOT_RIGHTHAND ); if ( GetIsObjectValid( oL ) ) { SetLocalObject( OBJECT_SELF, "LHAND", oL ); } if ( GetIsObjectValid( oR ) ) { SetLocalObject( OBJECT_SELF, "RHAND", oR ); } }