// DMFI MP Starter Mod // sm_on_dying // used in the Parthenon Easy Death system or bleeding system selections void main() { int deathchoice = GetLocalInt(GetModule(), "death_system"); object oPlayer = GetLastPlayerDying(); if (deathchoice == 1) // Parthenon Easy Death system ExecuteScript("tz_ed_ondying", oPlayer); if (deathchoice == 2) // HABD system ExecuteScript("habd_onpcdying", oPlayer); if (deathchoice == 3 || deathchoice == 4) // NWN:EE standard death system, with or without penalty respawn { effect eDeath = EffectDeath(FALSE, FALSE); ApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, oPlayer); AssignCommand(oPlayer, ClearAllActions()); return; } }