// trigger_warn_dms // grabs the name of the entering object (usually a PC) and the area name // and sends a message on the DM channel containing the information // To use, place in an Area OnEnter handler or paint the custom "Trigger_Warn" void main() { object oEntering=GetEnteringObject(); string sEnteringName=GetName(oEntering); object oArea = GetArea(oEntering); string sAreaName = GetName(oArea); string sTellMe = sEnteringName + " just entered " + sAreaName; SendMessageToAllDMs(sTellMe); }