/*   Script generated by
Lilac Soul's NWN Script Generator, v. 2.1

For download info, please visit:
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625    */

//Put this on action taken in the conversation editor
void main()
{

object oPC = GetPCSpeaker();

object oTarget;
object oSpawn;
location lTarget;
oTarget = GetWaypointByTag("orcus1");

lTarget = GetLocation(oTarget);

oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "orcus002", lTarget);

}