#include "inc_examine" void main() { object oPlayer = GetLastGuiEventPlayer(); int nType = GetLastGuiEventType(); object oTarget = GetLastGuiEventObject(); int nValue = GetLastGuiEventInteger(); if (nType == GUIEVENT_DISABLED_PANEL_ATTEMPT_OPEN) { if (nValue == GUI_PANEL_EXAMINE_CREATURE || nValue == GUI_PANEL_EXAMINE_ITEM || nValue == GUI_PANEL_EXAMINE_PLACEABLE || nValue == GUI_PANEL_EXAMINE_DOOR) { Examine_HandleGUIEvents(oPlayer, oTarget, nValue); } } }