/*   Script generated by
Lilac Soul's NWN Script Generator, v. 2.1

For download info, please visit:
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625    */

//Goes OnPerceived of a creature
void main()
{

object oPC = GetLastPerceived();

if (!GetIsPC(oPC)) return;

if (!GetLastPerceptionSeen()) return;
int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF));

if (DoOnce==TRUE) return;

SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE);

ActionStartConversation(oPC, "");

}