void main()
{
    //Set and apply AOE object
    effect eAOE = EffectDamageShield(0,DAMAGE_BONUS_1d6,DAMAGE_TYPE_COLD);
    eAOE = SupernaturalEffect(eAOE);
    eAOE = ExtraordinaryEffect(eAOE);
    ApplyEffectToObject(DURATION_TYPE_PERMANENT, eAOE, OBJECT_SELF);
}