Added Dynamic Kobolds. Fixed ghoul / wight texture. Added Jann model. Made PnP Zombie, Ghoul, Ghast, Wight & Mohrg creatures. Full Compile
167 lines
3.8 KiB
Plaintext
167 lines
3.8 KiB
Plaintext
#MAXMODEL ASCII
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# model: pmk0_bicepl009
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filedependancy pmh0_bicepl009.max
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newmodel pmk0_bicepl009
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setsupermodel pmk0_bicepl009 NULL
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classification character
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setanimationscale 1
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#MAXGEOM ASCII
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beginmodelgeom pmk0_bicepl009
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node dummy pmk0_bicepl009
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parent NULL
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#part-number 0
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endnode
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node danglymesh pmk0_bicepl009g
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parent pmk0_bicepl009
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#part-number 1
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ambient 1 1 1
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diffuse 1 1 1
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specular 0 0 0
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shininess 1
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bitmap pmh0_bicepl007
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verts 24
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-0.0506181 0.0086300 0.0027134
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-0.0291056 0.0053162 0.0456462
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0.0279477 0.0025681 0.0546746
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0.0017554 -0.0395064 0.0520159
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0.0069796 0.0371752 0.0507892
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-0.0807444 0.0551279 -0.2134248
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-0.0967500 0.0138397 -0.2035472
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tverts 37
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0.87302202 0.0125387004 0
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0.0986348987 0.0428882018 0
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0.289568007 0.968865991 0
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0.582715988 0.956188023 0
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0.989480972 0.0151255997 0
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faces 44
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0 1 2 1 0 1 2 1
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displacement 0.0199999996
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period 10
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tightness 3
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constraints 24
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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102
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44
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0
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0
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0
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102
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40
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138
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0
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0
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40
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138
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42
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position 0.0000000 0.0000000 0.0000000
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orientation 0 0 0 0
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alpha 1
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scale 1
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setfillumcolor 0 0 0
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endnode
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endmodelgeom pmk0_bicepl009
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donemodel pmk0_bicepl009
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