Added helms and dynamic goblins. Added onEnter spawner scripts to all dungeon areas. Fixed the Dishonest Patrol to be dynamic & more like PnP. Full compile. Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
23 lines
471 B
Plaintext
23 lines
471 B
Plaintext
#MAXMODEL ASCII
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# model: pml0_footl015
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filedependancy pma0_footl015.max
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newmodel pml0_footl015
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setsupermodel pml0_footl015 NULL
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classification character
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setanimationscale 1
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#MAXGEOM ASCII
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beginmodelgeom pml0_footl015
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node dummy pml0_footl015
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parent NULL
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#part-number 0
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endnode
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node dummy pml0_footl015g
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parent pml0_footl015
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#part-number 1
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position 0.0000000 0.0000000 0.0000000
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orientation 0 0 0 0
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endnode
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endmodelgeom pml0_footl015
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donemodel pml0_footl015
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