Added Mine & Caverns raise & lower functionality. Revamped Level 1 events to match PnP. Updated Level 1: Core. Added new Footcatcher trap type. Added Underwater heartbeat to Glop Lake Underwater. Full compile.
22 lines
1.3 KiB
Plaintext
22 lines
1.3 KiB
Plaintext
2DA V2.0
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Corner1 Edge Corner2 Height Model
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0 Floor **** Floor 0 TDM01_Z02_01
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1 Floor Fence Floor 0 TDM01_Z04_01
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2 Water Bridge Water 0 TDM01_Z05_01
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3 Wall Corridor Wall 0 TDM01_Z07_01
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4 Wall Tracks Wall 0 TDM01_Z06_01
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5 Floor **** Water 0 TDM01_Z08_01
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6 Wall **** Water 0 TDM01_Z09_01
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7 Wall **** Floor 0 TDM01_Z10_01
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8 Wall **** **** 0 TDM01_Z03_01
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9 Water **** **** 0 TDM01_Z01_01
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10 Floor **** **** 0 TDM01_Z02_01
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11 Water **** Water 0 TDM01_Z01_01
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12 Wall **** Wall 0 TDM01_Z03_01
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13 Wall Doorway Wall 0 TDM01_Z11_01
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14 Wall+ **** Wall 0 TDM01_Z07_02
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15 Wall+ Corridor Wall+ 1 TDM01_Z07_01
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16 Wall+ Tracks Wall+ 1 TDM01_Z06_01
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17 Wall+ **** **** 1 TDM01_Z03_01
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18 Wall+ **** Wall+ 1 TDM01_Z03_01 |