Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
4333 lines
81 KiB
Plaintext
4333 lines
81 KiB
Plaintext
# Rewritten by CleanModels 3 Version 3.2.2.1 Sat Dec 09 16:04:10 2017
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#MAXMODEL ASCII
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filedependency Unknown
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specular 0.045 0.045 0.045
|
|
shininess 26
|
|
center 5 -1 48.5
|
|
renderhint NormalAndSpecMapped
|
|
bitmap tic01_bandc00
|
|
wirecolor 0.605469 0.765625 0.753906
|
|
position 2.0789 2.97378 2.08303
|
|
verts 6
|
|
0.341096 -2.08378 -1.22303
|
|
0.0810956 -1.73378 -1.22303
|
|
-0.338904 -1.87378 -1.22303
|
|
0.0910956 -1.69378 -1.11303
|
|
0.371096 -2.08378 -1.11303
|
|
-0.368904 -1.84378 -1.11303
|
|
faces 4
|
|
4 3 1 8 0 2 3 1
|
|
1 0 4 16 3 1 0 1
|
|
3 5 2 4 2 4 5 1
|
|
2 1 3 32 5 3 2 1
|
|
tverts 6
|
|
0.189834 0.241688 0
|
|
0.189834 0.210352 0
|
|
0.0947788 0.241688 0
|
|
0.0947788 0.210352 0
|
|
0 0.241688 0
|
|
0 0.210352 0
|
|
endnode
|
|
endmodelgeom tic01_b08_01
|
|
donemodel tic01_b08_01
|
|
|
|
|
|
|