Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
117 lines
2.5 KiB
Plaintext
117 lines
2.5 KiB
Plaintext
# Rewritten by CleanModels 3 Version 3.2.2.1 Sat Dec 09 16:04:15 2017
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#MAXWALKMESH ASCII
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beginwalkmeshgeom tic01_d02_01
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parent tic01_d02_01
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bitmap NULL
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endnode
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endwalkmeshgeom tic01_d02_01
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