Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
26 lines
1.3 KiB
Plaintext
26 lines
1.3 KiB
Plaintext
2DA V2.0
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Corner1 Edge Corner2 Height Model
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0 Library **** Library 0 tic01_Z01_01
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1 Rich **** Rich 0 tic01_Z02_01
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2 Stone **** Stone 0 tic01_Z03_01
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3 Storage **** Storage 0 tic01_Z04_01
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4 Jail **** Jail 0 tic01_Z05_01
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5 Wall **** Stone 0 tic01_Z06_01
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6 Wall **** Jail 0 tic01_Z07_01
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7 Wall **** Library 0 tic01_Z08_01
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8 Wall **** Rich 0 tic01_Z09_01
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9 Wall **** Storage 0 tic01_Z10_01
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10 Wall Corridor Wall 0 tic01_Z11_01
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11 Library **** **** 0 tic01_Z01_01
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12 Rich **** **** 0 tic01_Z02_01
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13 Stone **** **** 0 tic01_Z03_01
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14 Storage **** **** 0 tic01_Z04_01
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15 Jail **** **** 0 tic01_Z05_01
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16 Wall **** **** 0 tic01_O20_01
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17 Wall **** Wall 0 tic01_O20_01
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18 Wall Doorway Wall 0 tic01_Z12_01
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