Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
2498 lines
48 KiB
Plaintext
2498 lines
48 KiB
Plaintext
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#MAXMODEL ASCII
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filedependency Unknown
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classification TILE
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endnode
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node trimesh line1002
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bitmap tic01_metal02
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position 0 4.325 3.5
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verts 12
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3 2 6 2 10 9 8 3
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endnode
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node trimesh object04
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parent tic01_h14_01
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shininess 1
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bitmap tic01_jailwall
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verts 6
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-2 0 -1.5
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0 0 -1.5
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-2 0 1.5
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0 0 1.5
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2 0 1.5
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faces 4
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0 1 3 0 0 1 3 1
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3 2 0 0 3 2 0 1
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1 4 5 0 1 4 5 1
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5 3 1 0 5 3 1 1
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tverts 6
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2.3 1 0
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endnode
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node trimesh line04
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parent tic01_h14_01
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position 5 -2.5 3
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orientation 0 0 0 0
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wirecolor 1 1 1
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tilefade 1
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shininess 1
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bitmap tic01_metal02
|
|
verts 4
|
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-0.5 0.5 0
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-1 0.5 0
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-1 0.5 3
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faces 2
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0 1 2 1 0 1 2 3
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endnode
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node trimesh line1011
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parent tic01_h14_01
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center undefined
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bitmap tic01_metal02
|
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verts 4
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-1 -0.5 0
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|
-0.5 -0.5 0
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-1 -0.5 3
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0 1 2 1 0 1 2 3
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tverts 4
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endnode
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node trimesh line1012
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center undefined
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bitmap tic01_metal02
|
|
position 4.325 0 3.5
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0.175 1.5 -0.5
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|
0 1 2 1 0 1 2 3
|
|
2 3 0 1 2 3 0 3
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4 1 0 2 22 21 20 3
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2 1 5 4 4 5 6 3
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endnode
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node trimesh object13
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parent tic01_h14_01
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bitmap tic01_jailwall
|
|
verts 6
|
|
0 2 -1.5
|
|
0 0 -1.5
|
|
0 2 1.5
|
|
0 0 1.5
|
|
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|
0 -2 1.5
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|
faces 4
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0 1 3 0 0 1 3 1
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|
3 2 0 0 3 2 0 1
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1 4 5 0 1 4 5 1
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|
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endnode
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node trimesh plane01
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parent tic01_h14_01
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shininess 1
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center 0 0 0
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bitmap tic01_jailflr01
|
|
verts 9
|
|
-5 5 0
|
|
0 5 0
|
|
5 5 0
|
|
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|
0 0 0
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5 0 0
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0 -5 0
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1 4 0 1 1 4 0 1
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4 1 5 1 4 1 5 1
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2 5 1 1 2 5 1 1
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endnode
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node trimesh box7657
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parent tic01_h14_01
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ambient 1 1 1
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|
diffuse 1 1 1
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|
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|
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center undefined
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|
bitmap tic01_metal02
|
|
verts 8
|
|
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|
|
2.56 -2.31 0
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|
2.28 -2.59 0
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|
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0 1 2 1 8 9 10 2
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6 7 4 1 4 5 2 1
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|
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endmodelgeom tic01_h14_01
|
|
donemodel tic01_h14_01
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|
|
|
|
|
|