Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
109 lines
2.3 KiB
Plaintext
109 lines
2.3 KiB
Plaintext
# Rewritten by CleanModels 3 Version 3.2.2.1 Sat Dec 09 16:04:57 2017
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#MAXWALKMESH ASCII
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beginwalkmeshgeom tic01_k07_01
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node aabb plane1308
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parent tic01_k07_01
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wirecolor 1 1 1
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ambient 1 1 1
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diffuse 0.5 0.5 0.5
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specular 0 0 0
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shininess 10
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orientation 0 0 0 0
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bitmap NULL
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position 0 0 0
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verts 17
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-4.0 5 0
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5 -5 3
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5 5 3
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4.89 -4.79 3
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faces 24
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endnode
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endwalkmeshgeom tic01_k07_01
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