Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
68 lines
1.4 KiB
Plaintext
68 lines
1.4 KiB
Plaintext
# Rewritten by CleanModels 3 Version 3.2.2.1 Sat Dec 09 16:05:26 2017
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#MAXWALKMESH ASCII
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node aabb plane1406
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parent tic01_q02_01
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wirecolor 1 1 1
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bitmap NULL
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orientation 0 0 0 0
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position 0 0 0
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verts 10
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2.6 1.5 0
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5 5 0
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1.06 1.71 0
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faces 14
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endnode
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endwalkmeshgeom tic01_q02_01
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