Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
68 lines
2.2 KiB
Plaintext
68 lines
2.2 KiB
Plaintext
#MAXWALKMESH ASCII
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beginwalkmeshgeom tic01_Z20_01
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node aabb dda01
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parent tic01_Z20_01
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position 0.0 0.0 3.0
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orientation 0.0 0.0 0.0 0.0
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wirecolor 0.690196 0.101961 0.101961
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verts 12
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5.0 -5.0 6.10352e-007
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-5.0 5.0 6.10352e-007
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5.0 5.0 6.10352e-007
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2.0 -1.0 -1.01145e-005
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1.99999 1.0 -1.00271e-005
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1.99999 -1.0 -3.00001
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1.99999 1.0 -3.00001
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4.99998 1.0 6.10352e-007
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4.99998 -1.0 6.10352e-007
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4.99998 1.0 -3.0
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4.99998 -1.0 -3.0
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faces 14
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1 4 0 1 1 4 0 2
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1 9 4 1 1 13 4 2
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4 5 0 1 4 5 0 2
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5 3 2 1 5 3 2 2
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3 5 8 1 3 5 12 2
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2 0 5 1 2 0 5 2
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6 7 5 1 10 11 9 2
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5 4 6 1 9 8 10 2
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5 7 8 2 9 11 16 2
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10 8 7 2 14 16 11 2
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9 11 6 2 17 15 10 2
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6 4 9 2 10 8 17 2
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aabb -5.00 -5.00 -3.00 5.00 5.00 0.00 -1
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2.00 1.00 -0.00 5.00 5.00 0.00 4
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endnode
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endwalkmeshgeom tic01_Z20_01
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