Spawner switch over. PnP Umberhulks & Stone Golems. A real search check in Level 10a - Small Cave. Respawning placeables in 10a - Umber Hulk Cave & 10a - Small Cave
521 lines
12 KiB
JSON
521 lines
12 KiB
JSON
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"value": ""
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}
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}
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]
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},
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"Door List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 8,
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"Comment": {
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"type": "cexostring",
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"value": "Weak Door"
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}
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{
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"__struct_id": 8,
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"Comment": {
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"type": "cexostring",
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"value": "CaveDoor"
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}
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}
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]
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"Encounter List": {
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"type": "list",
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"value": []
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},
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"List": {
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"type": "list",
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"value": []
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},
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"Placeable List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Water v1.1 by Adam Miller"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Rubble (Nature)"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "City Rubble 1"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "City Rubble 1"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "This door leads to the Empty Sea Cave.\r\n\r\nThis is the trap door that will be created when the Hidden door trigger determins that the door has been found. see comments on the trigger for how to use.\r\n\r\n"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Magic Sparks - Cyan"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Magic Sparks - Cyan"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Magic Sparks - Orange"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Magic Sparks - Red"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "volition's Bio Placeables by volition\r\n"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "volition's Bio Placeables by volition\r\n"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "volition's Bio Placeables by volition\r\n"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tracks, Splats, and Scrawl by Rimmy"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tracks, Splats, and Scrawl by Rimmy"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tracks, Splats, and Scrawl by Rimmy"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Water v1.1 by Adam Miller"
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}
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Water v1.1 by Adam Miller"
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}
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Water v1.1 by Adam Miller"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Water v1.1 by Adam Miller"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Water v1.1 by Adam Miller"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
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"type": "cexostring",
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"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
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"__struct_id": 9,
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"type": "cexostring",
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"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
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"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Water v1.1 by Adam Miller"
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"type": "cexostring",
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"value": "Source: Placeable Water v1.1 by Adam Miller"
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Water v1.1 by Adam Miller"
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"Comment": {
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"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
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}
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}
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]
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},
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"SoundList": {
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"type": "list",
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"value": []
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},
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"StoreList": {
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"type": "list",
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"value": []
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},
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"TriggerList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 1,
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{
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"__struct_id": 1,
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"value": ""
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}
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}
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]
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},
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"WaypointList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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},
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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},
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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}
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}
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]
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}
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}
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