Removed JAI, added CODI AI. Fixed encounters & NPCs in Forest of Hope Central. Fixed Outcast store not opening. Added Druid Grove & associated NPCS.
1912 lines
52 KiB
JSON
1912 lines
52 KiB
JSON
{
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"__data_type": "GIC ",
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"Creature List": {
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"type": "list",
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"value": []
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},
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"Door List": {
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"type": "list",
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"value": []
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},
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"Encounter List": {
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"type": "list",
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"value": []
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},
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"List": {
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"type": "list",
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"value": []
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},
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"Placeable List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Megalith Placeables v1.0 by Mr._X & Chanteur"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Megalith Placeables v1.0 by Mr._X & Chanteur"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Megalith Placeables v1.0 by Mr._X & Chanteur"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Megalith Placeables v1.0 by Mr._X & Chanteur"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Megalith Placeables v1.0 by Mr._X & Chanteur"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Megalith Placeables v1.0 by Mr._X & Chanteur"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Megalith Placeables v1.0 by Mr._X & Chanteur"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Torture, Taxidermy, and High Tea by Gnomad"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Doom of Daggerdale v1.1 (Rar)\r\nby Ice-Child & Suedomsa"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Doom of Daggerdale v1.1 (Rar)\r\nby Ice-Child & Suedomsa"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Doom of Daggerdale v1.1 (Rar)\r\nby Ice-Child & Suedomsa"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Doom of Daggerdale v1.1 (Rar)\r\nby Ice-Child & Suedomsa"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Doom of Daggerdale v1.1 (Rar)\r\nby Ice-Child & Suedomsa"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Doom of Daggerdale v1.1 (Rar)\r\nby Ice-Child & Suedomsa"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
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}
|
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},
|
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{
|
|
"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
|
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}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
|
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}
|
|
},
|
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{
|
|
"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
|
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}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
|
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}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
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"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog placeables will slow the module to a crawl if too many are used."
|
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}
|
|
},
|
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{
|
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"__struct_id": 9,
|
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"Comment": {
|
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"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, too many of these fog placeables will slow the module to a crawl."
|
|
}
|
|
},
|
|
{
|
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"__struct_id": 9,
|
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"Comment": {
|
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"type": "cexostring",
|
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"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
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}
|
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},
|
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{
|
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"__struct_id": 9,
|
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"Comment": {
|
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"type": "cexostring",
|
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"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
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}
|
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},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
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}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
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}
|
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},
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{
|
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"__struct_id": 9,
|
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"Comment": {
|
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"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
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}
|
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},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
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}
|
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},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
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}
|
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},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Fireflies v1.00 by Dobervich"
|
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}
|
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},
|
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{
|
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"__struct_id": 9,
|
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"Comment": {
|
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"type": "cexostring",
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"value": "Source: Fireflies v1.00 by Dobervich"
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}
|
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},
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{
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"__struct_id": 9,
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"Comment": {
|
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"type": "cexostring",
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"value": "Source: Fireflies v1.00 by Dobervich"
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}
|
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},
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{
|
|
"__struct_id": 9,
|
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"Comment": {
|
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"type": "cexostring",
|
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"value": "Source: Fireflies v1.00 by Dobervich"
|
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}
|
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},
|
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{
|
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"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Fireflies v1.00 by Dobervich"
|
|
}
|
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},
|
|
{
|
|
"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Fireflies v1.00 by Dobervich"
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Fireflies v1.00 by Dobervich"
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Fireflies v1.00 by Dobervich"
|
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}
|
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},
|
|
{
|
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"__struct_id": 9,
|
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"Comment": {
|
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"type": "cexostring",
|
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"value": "Source: DK Furniture Plus by Nethy"
|
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}
|
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},
|
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{
|
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"__struct_id": 9,
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"Comment": {
|
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"type": "cexostring",
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"value": "Source: DK Furniture Plus by Nethy"
|
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}
|
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},
|
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{
|
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"__struct_id": 9,
|
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"Comment": {
|
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"type": "cexostring",
|
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"value": "Source: DK Furniture Plus by Nethy"
|
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}
|
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},
|
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{
|
|
"__struct_id": 9,
|
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"Comment": {
|
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"type": "cexostring",
|
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"value": "Source: DK Furniture Plus by Nethy"
|
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}
|
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},
|
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{
|
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"__struct_id": 9,
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"Comment": {
|
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"type": "cexostring",
|
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"value": "Source: DK Furniture Plus by Nethy"
|
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}
|
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},
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{
|
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"__struct_id": 9,
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"Comment": {
|
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"type": "cexostring",
|
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"value": "Source: DK Furniture Plus by Nethy"
|
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}
|
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},
|
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{
|
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"__struct_id": 9,
|
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"Comment": {
|
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"type": "cexostring",
|
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"value": "Source: DK Furniture Plus by Nethy"
|
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}
|
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},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, too many of these fog placeables will slow the module to a crawl."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog placeables will slow the module to a crawl if too many are used."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog placeables will slow the module to a crawl if too many are used."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, too many of these fog placeables will slow the module to a crawl."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, too many of these fog placeables will slow the module to a crawl."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog placeables will slow the module to a crawl if too many are used."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, too many of these fog placeables will slow the module to a crawl."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, too many of these fog placeables will slow the module to a crawl."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog placeables will slow the module to a crawl if too many are used."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Placeable Pak by Schazzwozzer"
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
|
|
}
|
|
},
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{
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"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
|
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
|
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}
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},
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{
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"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
|
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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},
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{
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"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
|
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
|
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}
|
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},
|
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{
|
|
"__struct_id": 9,
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"Comment": {
|
|
"type": "cexostring",
|
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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},
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{
|
|
"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
|
|
"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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{
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"__struct_id": 9,
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"Comment": {
|
|
"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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{
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"__struct_id": 9,
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"Comment": {
|
|
"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
|
|
"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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},
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{
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|
"__struct_id": 9,
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"Comment": {
|
|
"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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},
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{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
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}
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},
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{
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|
"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
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"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
|
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}
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},
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{
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|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Placeable Water v1.1 by Adam Miller"
|
|
}
|
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},
|
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{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
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"value": "Source: Placeable Water v1.1 by Adam Miller"
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}
|
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},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
|
|
}
|
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},
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|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"SoundList": {
|
|
"type": "list",
|
|
"value": []
|
|
},
|
|
"StoreList": {
|
|
"type": "list",
|
|
"value": []
|
|
},
|
|
"TriggerList": {
|
|
"type": "list",
|
|
"value": [
|
|
{
|
|
"__struct_id": 1,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Druid's Grove to Forest of Hope: Central"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"WaypointList": {
|
|
"type": "list",
|
|
"value": [
|
|
{
|
|
"__struct_id": 5,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 5,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 5,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 5,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 5,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
|
}
|
|
}
|
|
]
|
|
}
|
|
}
|