Added Daz's persistent NUI storage. Added instanced player room at the Inn of the Flying Monkey. Added PnP cockatrice & dire weasel. Full compile.
11 lines
115 B
Plaintext
11 lines
115 B
Plaintext
void main()
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{
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object oPC = GetClickingObject();
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if (!GetIsPC(oPC)) return;
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ActionStartConversation(oPC, "");
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}
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