RATDOG/_module/nss/ra_ai_userdef.nss
Jaysyn904 d168e90e83 Remade Dungeon Level One: Central
Remade Dungeon Level One: Central.  Added Didiamus' creature overrides.  Full compile.
2023-09-17 23:08:55 -04:00

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//::///////////////////////////////////////////////
//:: Name ra_ai_userdef
//:: Copyright (c) 2022 Project RATDOG
//:://////////////////////////////////////////////
/*
NPC OnUserDefined event script caller to run
CODI AI & PRC events.
May need to actually disable most of this for
the CODI AI.
*/
//:://////////////////////////////////////////////
//:: Created By: Jaysyn
//:: Created On: 20221201
//:://////////////////////////////////////////////
const int EVENT_USER_DEFINED_PRESPAWN = 1510;
const int EVENT_USER_DEFINED_POSTSPAWN = 1511;
void main()
{
//:: Declare major variables
object oSelf = OBJECT_SELF;
int nUser = GetUserDefinedEventNumber();
int nFireDamage = 0;
int nAcidDamage = 0;
int nTotalHP = GetMaxHitPoints(oSelf);
string sResRef = GetResRef(oSelf);
effect eSleep = EffectSleep();
effect eSlow = EffectSlow();
if(nUser == EVENT_HEARTBEAT ) //HEARTBEAT
{
/* if(sResRef == "ra_troll001" || sResRef == "TROLL_FEDORLA")
{
if(GetLocalInt(OBJECT_SELF, "nSubDual") > 0)
{
SetLocalInt(OBJECT_SELF, "nSubDual", GetLocalInt(OBJECT_SELF, "nSubDual") - 5);
if(GetLocalInt(OBJECT_SELF, "nSubDual") < GetCurrentHitPoints(OBJECT_SELF))
{
RemoveEffect(OBJECT_SELF, eSleep);
}
SpeakString("My Subdual is now " + IntToString(GetLocalInt(OBJECT_SELF, "nSubDual")));
}
} */
}
else if(nUser == EVENT_PERCEIVE) // PERCEIVE
{
if (sResRef == "ra_ghast002")
{
SpeakString("Well hello to you, my first meal in a century!", TALKVOLUME_TALK);
}
}
else if(nUser == EVENT_END_COMBAT_ROUND) // END OF COMBAT
{
if (sResRef == "ra_ghast002")
{
// Randomly choose a threat message
int threatChoice = Random(4) + 1; // You can adjust the number of threats as needed
// Depending on the threatChoice, the NPC will say different things
string threatMessage = "";
switch (threatChoice)
{
case 1:
threatMessage = "You look delicious!!";
break;
case 2:
threatMessage = "Thank you so much!!";
break;
case 3:
threatMessage = "FREEEDOM!!";
break;
case 4:
threatMessage = "So sorry, I can't help it you see?";
break;
}
// Get the nearest enemy and make the NPC say the threat
object oNearestEnemy = GetNearestCreature(CREATURE_TYPE_IS_ALIVE, PLAYER_CHAR_IS_PC, oSelf);
if (GetIsObjectValid(oNearestEnemy))
{
SpeakString(threatMessage, TALKVOLUME_TALK);
}
}
}
else if(nUser == EVENT_DIALOGUE) // ON DIALOGUE
{
}
else if(nUser == EVENT_ATTACKED) // ATTACKED
{
}
else if(nUser == EVENT_DAMAGED) // DAMAGED
{
/* if(sResRef == "ra_troll001" || sResRef == "TROLL_FEDORLA")
{
int nTotalDamage = GetTotalDamageDealt();
if(GetDamageDealtByType(DAMAGE_TYPE_FIRE) >= 1)
{
nFireDamage = GetDamageDealtByType(DAMAGE_TYPE_FIRE);
SpeakString("Fire Damage: " + IntToString(nFireDamage));
}
if(GetDamageDealtByType(DAMAGE_TYPE_ACID) >= 1)
{
nAcidDamage = GetDamageDealtByType(DAMAGE_TYPE_ACID);
SpeakString("Acid Damage: " + IntToString(nAcidDamage));
}
int nSubDmg = nTotalDamage - (nFireDamage + nAcidDamage);
int nActDmg = nFireDamage + nAcidDamage;
SpeakString("Real damage this attack: " + IntToString(nActDmg));
SetLocalInt(OBJECT_SELF, "nActDmg", nActDmg + GetLocalInt(OBJECT_SELF, "nActDmg"));
effect eHeal = EffectHeal(nSubDmg);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eHeal, OBJECT_SELF, 0.0f);
if(GetLocalInt(OBJECT_SELF, "nSubDual") <= GetCurrentHitPoints(OBJECT_SELF))
{
SetLocalInt(OBJECT_SELF, "nSubDual", nSubDmg + GetLocalInt(OBJECT_SELF, "nSubDual"));
}
int nSD = GetLocalInt(OBJECT_SELF, "nSubDual");
int nCurrentHP = GetCurrentHitPoints(OBJECT_SELF);
SpeakString("SD: " + IntToString(nSD));
SpeakString("CH: " + IntToString(nCurrentHP));
SpeakString("ActDmg: " + IntToString(nActDmg));
if(nSD > nCurrentHP)
{
SpeakString("I am unconscious!");
SetIsDestroyable(FALSE, TRUE, TRUE);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eSleep, OBJECT_SELF, 6.0f);
}
else if(nSD == nCurrentHP)
{
SpeakString("I am staggered!");
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eSlow, OBJECT_SELF, 6.0f);
}
if ((nTotalHP - nActDmg) < nCurrentHP)
{
nCurrentHP = nTotalHP - nActDmg;
SpeakString("Setting HP to: " + IntToString(nCurrentHP));
SetCurrentHitPoints(OBJECT_SELF, nCurrentHP);
}
} */
}
else if(nUser == 1007) // DEATH - do not use for critical code, does not fire reliably all the time
{
}
else if(nUser == EVENT_DISTURBED) // DISTURBED
{
}
else if (nUser == EVENT_USER_DEFINED_PRESPAWN)
{
}
else if (nUser == EVENT_USER_DEFINED_POSTSPAWN)
{
}
//:: Execute the PRC NPC OnUserDef script
ExecuteScript("prc_npc_userdef", OBJECT_SELF);
}